Littlephoenix (Forums) on Tue, 01 March 2011 12:58am
such detail, i love it, amazing work my good friend
Zeoyn (Forums) on Mon, 28 February 2011 8:47pm
Thank you, Juan ;)
Felideus (Forums) on Mon, 28 February 2011 5:50pm
Happy to see you here Jose ;) Great work!
Zeoyn (Forums) on Fri, 25 February 2011 7:58pm
Thank you guys! :)
Bailes on Thu, 24 February 2011 9:49am
Wow love it, would make a great album cover for Terrorvisions - "Tequilla" song, showing my age then.
"Tequila it makes me happy" sure does for him, great work!
Pawel on Thu, 24 February 2011 8:03am
You've just got to love it! :)
Erigo (Forums) on Wed, 23 February 2011 9:12pm
haha)))...Great work !
Zeoyn (Forums) on Wed, 23 February 2011 9:11pm
Cordero> Thank you so much! :)
Cordero (Forums) on Wed, 23 February 2011 5:40pm
sorry I can't really say anything useful to you about this picture.But it looks awesome. Really like ur style, this scene brings the quality lvl u set with the Barrio guy.Keep up the outstanding work, and post here everything u have!:D
Zeoyn (Forums) on Wed, 23 February 2011 8:26am
Thanks a lot everyone :)Zenman> Decimation is great, however, you still have to deal with big polycounts, so it might not be suitable for other needs. But I am glad you have another tool in your belt now :D
Monray (Forums) on Wed, 23 February 2011 8:03am
Amazing!! Great image Jose, inspiring work.... Thanks for sharingCheers!!
ZenMan (Forums) on Wed, 23 February 2011 1:18am
I tried the decimation tool....O>>>M>>>G!!!!Forget disp maps this is amazing, perfect retention of detail!
Llambertt (Forums) on Wed, 23 February 2011 12:09am
Very funny! ;DGreat modelling and render! love it!
DaddyDoom (Forums) on Mon, 21 February 2011 7:09pm
Needse (Forums) on Sun, 20 February 2011 8:28pm
wow really kool love all you artwork big fan
Zeoyn (Forums) on Sun, 20 February 2011 3:36pm
I would say that when the objective is to create a fast concept, the decimation process makes it real fast, because there is no fine tuning of the displacement. Some softwares even take longer using a displacement map than the actual high res model.However, for a production environment, when you need to output the characters to an animation pipeline then you have to go by the retopology route, displacement/normal maps, etc.Thanks,Z.
Hulahuga (Forums) on Sun, 20 February 2011 3:35pm
Looks a lot better actually :)
ZenMan (Forums) on Sun, 20 February 2011 3:16pm
Thanks man for the fast reply. Decimation master? Well i guess its time i start using it also then eh =)
Zeoyn (Forums) on Sun, 20 February 2011 3:09pm
Thank you, guys!The white floor was a requisite of the tutorial. This will be part of a series of cartoon animals and all the tutorials (developed by different artists) will have neutral backgrounds as the focus is the character. :)The " displacement" is is fact the high res model :) I have decimated and exported the Zbrush model to 3DSMax. But I had to add a bit of a bump map to make the micro detail more clear.
ZenMan (Forums) on Sun, 20 February 2011 2:49pm
I quite like this piece , maybe the white floor could be something a bit more different.By the way your displacement came out great, or was it a combination with a normal and bump also? I found you have to adjust the Disp values manualy most of the time to get the right results.
Mohammadyashar (Forums) on Sun, 20 February 2011 10:42am
Its so funny, I like your detailing on skin, that pink area around his nose, Material and ... everything. this is a master piece indeed
Kage (Forums) on Sun, 20 February 2011 1:30am
That sells it a lot more, well done
Zeoyn (Forums) on Sun, 20 February 2011 12:38am
Hi guys,Thank you so much for the critiques, they were very well accepted :)So, I have updated the image, the air bubbles are flowing at the top and I have added a bit of liquid escaping at his lip.Best,Z.
TDW (Forums) on Sat, 19 February 2011 9:42pm
This little guy rocks!!! :cool: Still looking much like a 3D model though, could maybe use some more painting on it.TDW ;)
Kage (Forums) on Sat, 19 February 2011 8:47pm
Aww this is really cute, except of course for the fact he's an alcoholic armadillo. As cute as one of those could be :p Amazing
Hulahuga (Forums) on Sat, 19 February 2011 7:02pm
Looks way cool, doesn't look like he is drinking any of it though ;). You could perhaps add some dripping and fix the bubbles a bit to make that pop a bit more...
NinthJake (Forums) on Sat, 19 February 2011 3:44pm
This is an amazing piece of artwork as usual :)The ONLY crit I have is that the bubbles in the bottle is kind of following the local axis of the bottle instead of floating up, they should be pressed up against the glass.I am looking forward to the tutorial man, very good work :)