Write us a Tutorial!
Have you written a tutorial or would you like to create one for us? We do give rewards to make it worth your while and you will get exposure to tens of thousands and help the community at the same time!
Write into Lynette Clee - Content Manager here at 3dtotal with your idea/subject for a tutorial and she will give you full details
|
On
Site Tutorials
- Realistic
Eye Texturing by Krishnamurti M. Costa
This time, I will show how, with some patience and
a tablet, you can produce your own eye textures, applicable
to your 3D characters. It's a realistic texture, but
it can be simplified, depending of your intention
and your character's style. This tutorial will also
be able to be taken advantage by those that work with
2D, helping them to understand
a little of the Photoshop
capacities.. . . .

- Realistic
Eye Modeling for 3D Characters by Krishnamurti M.
Costa
I'm posting a very simple tutorial on how to model
and apply shaders to get realistic eyes, the "windows
of your character's soul". A lot of times, bad
eyes can "kill" your character literally,
even if it has the most perfect modeling
of the world.
The importance of the eyes is exactly this: give life
to your character. . . .

- "The
process of modelling a character" by Carsten
Lind
I am modelling this character using Maya 4. The sole
purpose of making this character is fun. At this time,
I dont
really know where it will all end, but lets
see how it evolves :) . . .

-
-
Character
Creation in Maya by J.J. Johnson-Mortimer
Hello
there, Welcome to my second tutorial. This one will
be sort of a guide how I go about modelling a head,
I'm not sure if I will be covering anything new
seeing there's allready so many great modelling
tutorials out
there. . .
-
-
-
- Complete
Beginners modelling translated
by David Silva
A beginners guide to starting out modeling in Maya,
a simple primitive model which is far less complex
than it
really looks.

- Toon
Bird
Modeling Tutorial
by Aivaras Grauzinis
We
will start modeling from the body. Create poly sphere
with 20 subdivisions along both axes.

- Head
Texturing Tutorial
by Aivaras Grauzinis
You will get a more successful results if you will
try to model an original face with interesting features
- curved nose, scars or strong ethnic elements could
make your rendering interesting and believable.

- Detailed
Head Modeling tutorial by Dave Komorowski
After going through tutorial
after tutorial on modeling in poly's/sub-d's, I've
come up with a workflow that works very
well for me
and hopefully you too. My co-workers jokingly call
it "the Dave Way"

- Pose
to Pose Pop-Through Animation by keith lango
Over
the past year or two folks have often asked me how
I go about my animation. In recent months much interest
has arisen in various internet circles regarding a
method of animation that is called "pose testing"
or "pose to pose
- PaintFX
The Ultimate Hair Designer
Creating
cg hair in 3D is a difficult task, the most common
approach uses geometry surface with texture mapping.
There are a few disadvantages to this method, that
makes it difficult to work with.

- Non
Photo Realistic Shading in Maya by Yinako
Minako
The
non photo realistic shading effect here looks like
the image below, it works in Maya by using a simple
shading network, it can be setup easily via a script
(nprs.mel) or manually
|