Photoshop

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Painting hair by Will Kramer

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Both of these pictures may not show much change from the last step, but there are subtle things going on here. On both figures, I've used a few small paintbrushes to paint more variations in her hair. I've kept layer transparency preserved, although you don't need to if you're careful, or want to add more strands to the building breeze. I will also use the smear tool with my custom brushes on occasion. I set the tool to "normal" and pull the hair, gradually adding more form. Sometimes I set the brush to vary size with pressure, sometimes not. Experiment and finds what works best for you.

Oh, boy... a lot of changes here. In fact, what you are seeing are the finished versions of hair in both pictures. Let's see how I got there, beginning with the brunette.

I've introduced a major new tool for the last hour or so of my painting. The dodge tool (O). Set to effect hilights, I use a larger size at first, followed by very small brushes. I also use quite a bit of airbrush, followed by smearing, and more painting. I constantly switch back and forth between tools, hitting "J" for airbrush, "R" for smear, "B" for brush, and "O" for dodge (or burn). I'll also keep my hand close to the CTL key to sample colors for painting, and of course, the ever-useful CTL-Z combination to undo. If you need to go back more in your history, you can hold down CTL-ALT-Z. Each repeated hold of those keys moves one more step back in the history of your image.

After I've painted the major hilights, I stroke with a very small 2-pixel size dodge brush to get some very small strands lit up. If you're never sure if what you're doing is going to work, you can always copy the hair to a duplicate layer and experiment for a while. If it works, keep it. If not, you've always got your older work on a separate layer. To easily create a duplicate layer, just drag the layer in the layer palette down over the "new layer" icon at the bottom. Instantly, your new duplicate layer appears above your old one.

The redhead took a bit more work. I noticed I wasn't happy with how her hair was near the top. So, on a new layer, I painted new locks of hair that blew more straight back. When I was happy, I hit CTL_E to drop and merge that layer with the main hair layer. I used the same tools on the redhead to dodge and paint as I did on the brunette's. It may look softer, but that's a good thing. Something different for us to look at and in the creation we get more experience to carry on to our next project.

As I finish up, I'll take a look at the overall "look" of each piece. If needed, I'll adjust the brightness, contrast, hue, saturation, or color balance of the hair. If you compare, you can see the redhead's hair has changed quite a bit since the beginning. Try a few things. Try duplicating the layer colorizing it, and then setting it to "multiply" and see what happens. Or set the layer to "soft light". It doesn't matter. What you are doing is experimenting, finding new things, and in the process, finding out what you can do in Photoshop. It's a powerful program; I'm still learning.

 

Let's take a look at a close-up.

These two samples show in detail how everything looks in the end. By constantly switching between different brushes and tools, I'm able to create the effect of soft, clean hair blowing in the breeze. Of course, we could make messy, dirty hair, but that's another story, and another tutorial. If you have any comments, you will find an e-mail link below. I would love to know if this helped you out.
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