I
took photographs of various clothes and
scanned them in at high
resoultion. Then I took the texture and
edited it into a bump
map to show the threads of the fabric.
Using cylindrical mapping,
I placed the textures on.
For
the shoes I took a photograph of an old
leather shoe. I changed the
color to black and used the same texture
as as a specular highlight map.
The result was that the shoe seemed scuffed
in some areas and shiny
in others.
The
vest and pants material was taken from
the shirt. I changed it
to black and upped diffuse level fifty
percent so the highlights would
show up more easily. I used the same bump
map to show
the detail in the fabric.
3DTotal
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