Erase
the faces in red, as this where the
fingers will be welded with the hand.
Move
to the top of this join the vertecies
indicated by the arrows.
Adjust
the vertecies and align them with the
function 3d Snap in vertex mode.
Add
divisions with Cut Edge to allow the
welding of the fingers on both sides.
(hide the other fingers by using Hide
Element)
Stop
to align the vertexes and weld the model
into one with Weld Selected.
Finish
the adjustments by viewing Meshsmooth
and working with the LPM cage
Aspect
of the glove from different angles.
Extrusion
of a face for the thumb.
After the first extrusion, make plane
the rectangle, that improves the extrusions
to come.
3DTotal
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As
with the fingers, extrude the thumb
completely and adjust the verticies
to give a more anatomical form.
Aspect
of the hand after adjustment of the
thumb.
This part takes time and skill so observe
your own hand wel to get the llok right
l:)