Similar
procedure for the armour of the leg,
select the faces in red, Detach to a
Clone and apply Push.
Adjust
the vertexes like above in the front
views, with to obtain these dimensions.
Extrude
the faces as above each time with Bevel.
Extrude
an edge then back for the interior.
Apply
Meshsmooth, improve the positions of
the vertexes of the low poly mesh if
necessary until you have a regular form
from every angle.
Crease
Values to accentuate the edges with
Meshsmooth.
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The
armour of the finished leg.
For
this small part of armour to the top
of the legging, start from a primitive
Tube with 7 dimensions and adjust as
above.
Finish
the adjustment of the vertexes so it
ties in with the legging.
For
the armour of the thigh, same procedure
as before.
Simplify the geometry by welding the
vertexes marked in red (Weld Target).
Start
to adjust the armour like opposite so
the faces have these dimensions.