Make
an Extrude/Bevel and a rotation for
face.
For with dimensions, make non-uniform
Scale on the polygon to narrow its section
along the Y axis
Make
Extrude/Bevel.
Finally
to finish, three Extrude/Bevels with
the shown edges to form the interior
part.
Here
are the Crease values for the Edges
in Meshsmooth.
3DTotal
Advertisement - We need your support!
As
well as you tutorial hungry people eating through a terabit of bandwidth each
month we also have many additional staff and running costs involved in creating
these free pages. We want to continue bringing you many free tutorials and resources
everyday, so PLEASE check out our products and amazon affiliate schemes via the
above banners. Many thanks!
Finish
the adjustments with the low poly cage
to have a good alignment between the
armour of the arm and the armour of
the bust.
In
the same way weld the two parts of the
armour that for the body (see here
).
Here
it is necessary to weld the object before
setting the Crease weights.
If
one adjusts them on a half, after Attach
the order of the edges in memory is
modified and then the Creases are found
a little everywhere on the mesh...