View
the body against the amour and adjust
the vertexes to increase the area under
the armpitt.
Select
the faces in red.
Extrude
as opposite.
Weld
with Weld Target the 4 vertexes at the
bottom to have a connection as shown
in the image.
Finally
apply Make Planar to the faces to have
plane surfaces.
Simplify
the geometry by welding the interior
vertexes as shown opposite.
Insert
a series of edges in front of and behind
and move the vertexes to make an edge
(use move with local axis selected)
Move
the edges in red towards the outer edge
as shown.
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For
the armour of the arm, start from a
primitive cylinder with 8 dimensions,
apply a rotation of 22.5° and adjust
whilst compared to the arm like above.
With
a uniform scale, adjust the size of
the face in red.
Make
a series of Extrude/Bevels like opposite.
Adjust
the new polygon as shown.
anpther
a series of Extrude/Bevels. Adjust the
resulting polygons once more.