Lightwave

.
A Self Made Man


To smoothShift the nostrils you have to temporarily deactivate [symmetry] and delete the half you'd like to mirror. LW will shift all connected polygons, so its only logical that you'd end up with a Cyclone-Schnauze!
Taking a step back I see areas where more detail is needed. In this case around my mouth.
Now for the windows to my soul! It figures that those polys are a mess! Select 'em, and spin them into shape!
I often turn off sub-patch to get a better view [tab]. Ahh. I can recognize my penetrating gaze already!
Two smoothShift functions later...
My brow needs another line of detail, its lack was bothering my eye for my eyes...
... now I can BandSaw to my heart's content.
... which I do. And I tweak alot. Did I mention that?
The eye is easy: a primitive sphere, slice the cornea and stretch them inward to create the typical bulge.


Swordmaster_ebook


So, that didn't take long at all!

What? No ears?

You can easily create cartoonish ears with these same techniques, or get a real earful of higher detail modeling with my detail-up tutorial.
Or walk-through.
Or whatever.


3D Total Homepage