graphics-devider
2007
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Jun

Archive Jun 2007
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Producer of 300 discusses the film adaptation of World of Warcraft.
ComingSoon made a visit to the set of Harry Potter and the Order of Phoenix, and has a 7-part report.-
HotHardware looks into the performance of the new ATI Radeon HD 2600 and 2400.
30 Jun, 2007
29 Jun, 2007
29 Jun, 2007
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NASA is looking for how it could be more ''hip'', and one of the solutions could be 3D games, says NASA.
//Adapt 2007 announces Phil Tippett of Tippett Studio to Keynote at the //Adapt 2007 Conference in Montreal. Read more in their latest press release.
Disney is reportedly to scrap direct-to-DVD sequels. Talk about John Lasseter and Steve Jobs' influence.
29 Jun, 2007
29 Jun, 2007
28 Jun, 2007
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Legendary Films is investing $1 billion in a portfolio of films co-produced by Warner Brothers Pictures.
Adam Savage of The MythBusters argues that after 25 years, Blade Runner F/X's is still unsurpassed.
Cartoon Network and Hasbro join forces to create a ''Transformers Animated'' series, which will premiere in 2008
28 Jun, 2007
28 Jun, 2007
27 Jun, 2007
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A demonstration of a digital skin grafting technique using Eyeon ''Fusion''.
Pixar releases RenderMan Studio 1.0 and RenderMan for Maya 2.0.
A behind the scenes video of the pre-rendered cinematic Blur Studios created for The Transformers game.
27 Jun, 2007
27 Jun, 2007
26 Jun, 2007
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Nintendo now became one of the largest 10 companies in Japan in market value, outgrowing Sony.
Realviz announces HDR Imaging Studio, a software collection for the creation of HDR environments for virtual reality, special effects and video games.
A video tutorial -- modeling the Fat Monster Gordo, by Rodrigo Banzato.
25 Jun, 2007
25 Jun, 2007
25 Jun, 2007
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Besides Youtube's newly launched online video editor, there are already other similar services. This is a review of 8 of them.
Review roundup of the new Santa Rosa-based Apple MacBook Pro.
The Making Of a ''Bruttus 4Z'', by Joao Milando.
24 Jun, 2007
24 Jun, 2007
23 Jun, 2007
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An interview with Weta Digital on the creation of the ''Silver Surfer'' character in the new Fantastic Four.
Microsoft is porting the Surface multi-touch technology to laptops. Check the video.
the Gnomon Workshop have just released their latest DVD, Introduction to ZBrush 3:Tools and Workflow with Meats Meier
22 Jun, 2007
22 Jun, 2007
22 Jun, 2007
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First look at ''Terra'', a full-length animated feature Snoot Entertainment. The premise is exciting, it is an alien invasion, but not the usual way around: the invadors are the humans!
Rise of Canadian VFX: VFXWorld talks to Canadian vfx professionals about why their companies work for A-list productions such as 300, Superman Returns, and Fantastic Four 2.
The Making of ''The Art Nouveau Room'', by Crtomir Just.
21 Jun, 2007
21 Jun, 2007
21 Jun, 2007
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Vue 6 xStream for Softimage|XSI is out, and so is version 6.10 of all releases.
Brad Bird is reportedly still up for a second Incredibles,
MSN Money writes on how several US companies are companies to develop localized animated features in India.
20 Jun, 2007
20 Jun, 2007
20 Jun, 2007
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The123D announces its latest model collection - The Restaurant Kit - The Restaurant Kit is a versatile collection of 40 high quality models to add richness & detail to your restaurant, bar and caf? visualisation projects.
Ken Kutaragi, the father of the PlayStation, steps down from being the chairman from Sony Computer Entertainment's chairman and group chief executive.
Aardman Animation reveals a new slate of projects.
20 Jun, 2007
19 Jun, 2007
19 Jun, 2007
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First works of Lucasfilm Singapore studio to be out in summer releases
Marvel is going to make, and finance, movies of its characters, on its own, with budgets up to $165 million, backed by $525 million of financing.
Legendary Pictures announces it is creating a film adaptation of the Diablo video game.
19 Jun, 2007
18 Jun, 2007
18 Jun, 2007
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Realflow summer contest July 1st - August 15th. Join now and win a full Realflow4 license sponsored by Next Limit Technologies.
Youtube launches Remixer, an online video editing tool powered by Adobe technology. Simple, easy to use, and to the point.
An article that looks into the presence of Squash and Stretch animation in Apple computer software.
18 Jun, 2007
17 Jun, 2007
17 Jun, 2007
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Advanced illumination techniques in 3ds max, a tutorial.
An interview with Nick Walker, DreamWorks Animation's Head of Layout, on Shrek the Third.
In his Masters thesis, Tommy Lothian creates a system in which he uses his body, suspended in air, as a 3D-game controller.
17 Jun, 2007
15 Jun, 2007
15 Jun, 2007
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XSIBase interviews Vancouver Film School graduate Julianna Kolakis.
Disney & Yash Raj Films have entered into a collaboration to produce culturally relevant CG films for Indian audiences.
Warner Bros. puts AOL marketing exec Lisa Judson as head of its Animation unit.
14 Jun, 2007
14 Jun, 2007
13 Jun, 2007
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Mobile Modeller have just release an interview with CG Artist Wyatt Turner on the making of his Mamba Concept Car
''Monsters, Inc.'' director Pete Docter is helming Pixar's next film, Up, set for 2009.
''How Adobe's Photoshop Was Born'', an article by Tom Hormby.
13 Jun, 2007
12 Jun, 2007
12 Jun, 2007
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Apple fully unveils the next Mac OS X - Leopard. Follow for a demonstration of the features.
The Blender Foundation is starting a new open source short film project, called ''Peach'', after the success of ''Orange''.
In ''Why Pixar is Better?'', Time magazine writes about Pixar's next films, including Wall-E and Toy Story 3.
11 Jun, 2007
11 Jun, 2007
11 Jun, 2007
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Parallels 3.0 for Mac has been released, allowing you to run 3D-accelerated Windows applications and games on your Mac.
Film & Video magazine writes on the visual effects of Spider-Man 3.
Growing Flowers in Maya -- a tutorial create on growing flowers from surface by using Maya Visor.
10 Jun, 2007
10 Jun, 2007
10 Jun, 2007
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Groboto, an ''easy-to-use'', 3D modelling and animation software for Windows and Mac OS X.
Newtek profiles the visual effects work done on 24, the tv series, using Lightwave.
A video interview with Brad Bird and others from Pixar on the making of Ratatouille.
09 Jun, 2007
08 Jun, 2007
08 Jun, 2007
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Sphere VFX is a highend international training company specialising in: 3D CGI, Digital Compositing and Visual Effects have just launch thier first eyeon Fusion training DVD - 'In-Depth 3D'.
Microsoft releases a demo of a new product dubbed ''Photosynth'', based on a technology they devised to build 3D models from photographs, photographs that are not necessarily professionally shot. An impressive video demonstration of the software.
Walt Disney and Stan Lee sign an exclusive, multiyear agreement.
08 Jun, 2007
07 Jun, 2007
07 Jun, 2007
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VFXWorld speaks with Russian visual effects supervisor Vladimir Leschinski about Day Watch and the state of his country's industry.
Digital-Tutors Announces Photoshop CS3 Training.
The Making of ''Fury of Serenity'', by Henry Pashkov.
07 Jun, 2007
06 Jun, 2007
06 Jun, 2007
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Making of DAWN, The Dinotaur, by Sri Ram Chandra.
Apple updates the MacBook Pro line with the new Santa Rosa architecture. backlit displays, and GeForce 8600M GT video cards .
''If you use 3ds max, here is the top 10 reasons to try XSI today,'' a video demonstration by Softimage.
06 Jun, 2007
05 Jun, 2007
05 Jun, 2007
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An interview with ILM?s Roger Guyett On The Effects of Pirates 3.
nPower Software releases Power SolidWorksToMax, read the full press release here.
An interview with artist Patrick Beaulieu.
05 Jun, 2007
05 Jun, 2007
04 Jun, 2007
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Read all the latest news about Adapt 2007 in their new press release
For all you Starcraft fans out there, Blizzard have posted up a new insider interview, into the making of for Starcraft II. Thanks for the tip Freespace
Intel's roadmap for laptops is quad-core processors, for more power on the go.
04 Jun, 2007
04 Jun, 2007
03 Jun, 2007
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Using 3D Layers in ZBrush 3, a video tutorial.
The Making of Bobby Bubble, by Patrick Beaulieu.
Parallels 3.0 adds 3D support to the Mac version of their virtualization product.
03 Jun, 2007
02 Jun, 2007
02 Jun, 2007
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BBC opens its archive to the public -- from ''the freshest HD content to feature-quality productions to historic film rarities, it's all here. Dive in.''
Coming Soon reports on their visit to the set of Pirates of the Caribbean 3 at ILM.
RTSquare, the GPU-based rendering plugin gets updated to 64-bit support for 3ds max 9.
01 Jun, 2007
01 Jun, 2007
01 Jun, 2007