graphics-devider
2007
2012 
Oct

Archive Oct 2007
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In this video presentation, Dennis Muren, senior vfx supervisor for ILM, talks about his craft, his sources of inspiration, and how to translate a director?s vision into special effects.
Nvidia releases Quadro FX 5600 SDI and Quadro FX 4600 SDI graphics cards for graphics professionals.
C4D Cafe reviews Cinema 4D 10.5.
30 Oct, 2007
30 Oct, 2007
29 Oct, 2007
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The3dStudio.com 2D and 3D resource collection reaches over 100,000 downloadable resources. Read the full press release here.
Virtual reality reaches 100-million pixels With Nvidia Quadros for Iowa State University?s new Virtual Reality Applications Center.
''Set the World on Fire'' - a tutorial on creating realistic rendering using Maxwell Renderer.
29 Oct, 2007
28 Oct, 2007
28 Oct, 2007
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Pixar is having a live-action role in Wall-E. Their first ever non-animated character to appear in a film or short is played by Fred Willard. Follow for an interview with him.
UltimateDisney reviews the ''Pixar Short Films Collection - Volume 1'' DVD.
Autodesk has acquired the cMuscleSystem plug-in and technology.
28 Oct, 2007
27 Oct, 2007
26 Oct, 2007
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Cheetah 3D 4.3 has been released, with added new features and Mac OS X Leopard compatibility.
Wacom laucnes the Cintiq 12WX, a widescreen portable Cintiq, smaller and cheaper than its older brother - less than half the price.
The GIMP 2.4 has been released.
26 Oct, 2007
25 Oct, 2007
25 Oct, 2007
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Alon Chou from Taiwan shares the making of his ''Transformer - Death Blow.''
DXStudio, games and simulation platform, moves to version 2.2.
Virtual Reality Reaches 100-Million Pixels With NVIDIA Quadro? Technology
24 Oct, 2007
24 Oct, 2007
24 Oct, 2007
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Luxology announces the release ofThe Alley - Their new modo tutorial series for creating lightweight game assets.
EA Producer of Fifa Street 3 says that their real-time animation engine is too complex but for the Xbox 360 and PS3.
BOXX proves rendering time is cut in half for 3DBOXX 7500 Workstations running with Quad-Core AMD Opteron. Read the latest press release for further information here.
23 Oct, 2007
22 Oct, 2007
22 Oct, 2007
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The new OS X is coming out this Friday, and Apple has put online a 27-minute video tour of the major new features.
An interview with three from the team behind ''The Nightmare Before Christmas'' on bring back the film in 3D.
Flickr plans to expand from photo sharing to photo editing through a deal with start-up Picnik.
21 Oct, 2007
21 Oct, 2007
21 Oct, 2007
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Microsoft's Virtual Earth now offers 3D building capability.
Adobe has announced it is planning to move all of its applications to the web.
George Lucas has confirmed that work on the live-action Star Wars tv series has begun.
20 Oct, 2007
20 Oct, 2007
19 Oct, 2007
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Several times we have linked to cinematics from ''Hellgate London'', and now the demo of the long in development game is out.
Get into ZBrush vol 1 & 2 are the latest releases from Kurv Studios.
Turbo Squid have announce that its 3D application plug-in, Tentacles, is now available for the most recent version of Autodesk 3ds Max 2008
19 Oct, 2007
19 Oct, 2007
19 Oct, 2007
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Addiction, a making of by Trond Elling Haveland.
Apple officially announces that the next version of Mac OS X, Leopard, will be out this October 26th.
Autodesk release 32 & 64 bit trial versions of 3DS Max 2008. Try it out now.
18 Oct, 2007
18 Oct, 2007
17 Oct, 2007
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Paramount creates a podcast for Beowulf and in this week's episode they interview Doug Chiang.
According to BOXX, rendering time is cut in half for 3D BOXX 7500 workstations running with AMD?s quad-core Opteron.
BusinessWeek writes about ''Imagi,'' the Hong Kong based animation studio that brought western talents to Asia to make U.S.-quality animated films for far lower costs
17 Oct, 2007
17 Oct, 2007
16 Oct, 2007
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Autodesk has completed the acquisition of Skymatter, the makers of Mudbox 3D brush-based modelling software.
Autodesk puts together training videos for the new features of the Extension 1 of Flame 2007.
An interview with several from the team behind Valve's The Orange Box.
16 Oct, 2007
14 Oct, 2007
14 Oct, 2007
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An article that goes back to look into the making of ''System Shock 2,'' the classic videogame that is the spiritual predecessor to Bioshock.
Electronic Arts acquires two companies, BioWare and Pandemic Studios, for a sum of over $800 million.
The Making of Master of the Bottle, by Khalid Abdulla Al-Muharraqi.
13 Oct, 2007
13 Oct, 2007
12 Oct, 2007
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Digital-Tutors releases a ''Creating Cartoon Characters in Maya'' training.
Pixar's ''The Art of Wall-E'' is now available for pre-order on amazon.com.
Pixologic announces ZApplink 3, a free plugin to integrate your favorite image editing software into the ZBrush workflow.
12 Oct, 2007
12 Oct, 2007
11 Oct, 2007
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The Making of ''Return of the Light,'' by John Bruk.
Steven Spielberg talks about the next Indiana Jones, Transformers, and Tintin.
Luxology licenses Pixar's Subdivision Surface patents to incorporate them in their products.
11 Oct, 2007
11 Oct, 2007
08 Oct, 2007
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An interview with the creators of Pixelmator, the $59 Photoshop-clone for the Mac platform.
The Halo movie is dead, says director Neill Blomkamp.
An interview with Cevat Yerli on Crytek's upcoming Crysis, with discussion about many points including how the game is too complicated for the Xbox 360 and PS3.
06 Oct, 2007
06 Oct, 2007
05 Oct, 2007
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Microsoft and Bungie studios part away, and Microsoft retains the Halo franchise.
Work on a Transformers sequel has started, with most of the cast and crew of the first film back to the new film.
VFXWorld takes a look at the new previsualization techniques developed for DreamWorks' upcoming Bee Movie.
05 Oct, 2007
04 Oct, 2007
03 Oct, 2007
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Louis Morillo sets out to create his interpretation of Davy Jones, and shares a tutorial with us on he how he made it to be.
Four-time Oscar-winning animator Nick Park is turning back to the small screen for a new adventure starring Wallace and Gromit.
Maxon releases Cinema 4D R10.5.
03 Oct, 2007
03 Oct, 2007
02 Oct, 2007
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Making of Portrait of a Troll, by Jonas Persson
TDT3D makes on big table comparing dozens of features from six 3D modeling applications. From the free, Blender, to the most expensive, 3ds max.
Mobile Modeler have just released their latest interview; Pontiac GTO 1969 with Tamas Tothfalussy,
02 Oct, 2007
01 Oct, 2007
01 Oct, 2007