graphics-devider
2006
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Dec

Archive Dec 2006
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31 Dec, 2006
30 Dec, 2006
30 Dec, 2006
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29 Dec, 2006
29 Dec, 2006
27 Dec, 2006
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26 Dec, 2006
26 Dec, 2006
25 Dec, 2006
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With just over 1 week remaining, get your images in quick if you would like to be part of 3DTotal's Digital Art Masters :v2 book
24 Dec, 2006
23 Dec, 2006
22 Dec, 2006
New Maya tutorial by Aziz Khan on creating a cool melting effect for your text.
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22 Dec, 2006
22 Dec, 2006
21 Dec, 2006
A guide to Neon Lights using V-Ray by Joe Pizzini.
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New sci-fi image by Jeremiah Strong, see the 'making of' this image in 3DCreative December Magazine
20 Dec, 2006
20 Dec, 2006
19 Dec, 2006
Chris Jennings shows us how he went about making his Box Car scene in this lightwave making of.
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18 Dec, 2006
18 Dec, 2006
17 Dec, 2006
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With just over 2 weeks remaining, the Call for Entries for the Digital Art Masters is about to end. Hurry before its to late!
16 Dec, 2006
16 Dec, 2006
15 Dec, 2006
The concluding part of this 3 part Modelling & Texturing tutorial by Richard Tilbury, who has used the Total Textures Collection to create The Corridor.
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15 Dec, 2006
15 Dec, 2006
15 Dec, 2006
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Read the second part of this Total Texture 3 part modelling and texturing tutorial by Richard Tilbury. The concluding part is out this Friday.
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14 Dec, 2006
13 Dec, 2006
13 Dec, 2006
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Read part 1 of this Total Texture 3 part modelling and texturing tutorial by Richard Tilbury. The second part is out this Wednesday.
Head on over to the forums and check out the new Speed Painting Challenge. This week the topic is painting a ruin
12 Dec, 2006
11 Dec, 2006
11 Dec, 2006
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11 Dec, 2006
10 Dec, 2006
09 Dec, 2006
New 3dsmax tutorial by Vray Elite's Joe Pizzini, on creating his scene The tractor using Vray
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New 3dsmax tutorial by Rick Timmons on HDRI and Caustics for the Beginner.
08 Dec, 2006
08 Dec, 2006
07 Dec, 2006
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07 Dec, 2006
07 Dec, 2006
06 Dec, 2006
New competition launched to create a stylized toon animal each month, starting with this beauty: the highland cow!
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With just under a month left, the time is ticking away for you to get your artwork into us for your chance of getting into the Digital Art Masters v2.
05 Dec, 2006
05 Dec, 2006
04 Dec, 2006
Project Overview by Miguel ?ngelo on creating Chipi using 3dsmax.
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04 Dec, 2006
04 Dec, 2006
03 Dec, 2006
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Project Overview by Ziv Qual on making Rage over Babylon for 3dsmax.
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02 Dec, 2006
01 Dec, 2006
01 Dec, 2006