Archive May 2004 |
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A tutorial on rendering realistic, short and long, fur in Adobe Photoshop. | Animation World Network delves behind the scenes of Shrek 2. Thanks for the tip blue2k from the forums. | A must-read article at Wired about the rise of Pixar and how it became the apprentice that schooled the sorcerer, Disney. |
31 May, 2004 | 31 May, 2004 | 31 May, 2004 |
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Shrek 2 remains the king of the swamp by collecting $73.1 millions this weekend in the US. It blew away The Day After Tommorow raising its gross to $238.8 millions in just 12 days. | Syflex was used by Framestore CFC to create the 1,000 ships of the Greek Armada in Warner Brother's 'Troy'. | 3D Kingdom post 10 new free models (mixed max and 3ds format). |
30 May, 2004 | 30 May, 2004 | 30 May, 2004 |
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Ghosts Of The Abyss is James Cameron's (Terminator 2, Titanic) newest work, and it's a 3D film. Ordering has recently started, but only Japan will release the 3D version of the film (check Amazon.co.jp) for a limited number of copies. | | IGN presents best of E3 2004 awards. |
29 May, 2004 | 29 May, 2004 | 29 May, 2004 |
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Nintendo has code-named its next-generation home console 'Revolution', and increased its R&D budget to $180 million for the next year. | BOXX Ships New GoBOXX Mobile Workstation with 17'' WSXGA Ultrawide(1680x1050) screen for Digital Content Creation. | Carlos Baena has been working in Pixar since June 2002 on 'Finding Nemo', 'Bounding' and lastly on 'The Incredibles' - read the interview. |
29 May, 2004 | 28 May, 2004 | 28 May, 2004 |
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ILM Uses Vicon Mocap Systems for Van Helsing. | Military in you blood, a competiton by 3DM-MC.COM. | Creating fake shadows in 3ds max to speed up rendering, a tutorial. |
28 May, 2004 | 28 May, 2004 | 28 May, 2004 |
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RenderNode interviews Humberto Avelar, the director of 'O Curupira', an 11-minute Brazilian animated short. | Sebastien Gaucher writes a tutorial on the creation of a ferret he did for XSIBase's Hairy Animal contest. | AlienWare (the folks that assemble those expensive PCs), have announced they made a new technology which will enable PCs to use TWO display adapters at the same time! |
27 May, 2004 | 27 May, 2004 | 27 May, 2004 |
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A video demonstrating an entire modeling session of ZBrush 2.0. | Interview with Yasuhiro Otsuka, CGI director and Yasushi Kawamura, Animation Director from Digital Frontier about the making of AppleSeed. | Richard O'Donovan reviews the Animal Motion Show Volume 2. Read what he has to say. |
27 May, 2004 | 27 May, 2004 | 21 May, 2004 |
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nVidia's Gelato is now available for download (evaluation), which it claims as the fastest film renderer in the market. | EuroGamer analyzes Microsoft's announcement that its new gaming technology, XNA, is not only made to market as a Microsoft product, but to dominate the entire industry as well. | Joblo.com interviews the directors of DreamWorks' Shrek 2. |
21 May, 2004 | 21 May, 2004 | 21 May, 2004 |
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RenderNode reviews Character Animation Technologies CAT. | Mapping using Reactor Cloth in 3ds max; a video tutorial. | An alternative way to cartoon rendering. |
19 May, 2004 | 19 May, 2004 | 19 May, 2004 |
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Rendering ZBrush-generated displacements maps in external renderers. | El Portal Del 3D Y La Animacion interviews the team of Pasozebra, a spanish animation company. | RenderNode reviews Alias MAYA 6.0 Unlimited. |
19 May, 2004 | 17 May, 2004 | 17 May, 2004 |
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More Hellboy - the first of a two part interview with Jim McVay and Colin Epstein, Hellboy's CG Creatures Lead Compositors. | General Motors has sponsored a contest for designing a GM vehicle for the year 2020. Take a look at the proposals. | EuroGamers made an EXCELLENT coverage of E3 2004, including everything from reports, screenshots and videos. |
16 May, 2004 | 15 May, 2004 | 15 May, 2004 |
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Ballistic Publishing profiles Pascal Blanch? | Animation Artist looks into the VFX of Van Helsing. | UnrealTechnology.com has a technical breakdown of the features of Epic Games' new Unreal 3.0 engine. |
15 May, 2004 | 15 May, 2004 | 14 May, 2004 |
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Barbara Robertson of Computer Graphics World goes behind the scenes of Hellboy, unconvering many of its 'delvish effects'. | Choose an animal, view its images, watch it on video, hear its sounds, FOR FREE. | A couple of Mental Ray tutorials for MAYA. |
14 May, 2004 | 14 May, 2004 | 14 May, 2004 |
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Van Helsing : The London Assignment is an animated prequel to the Van Helsing feature, now available on DVD. | NINTENDO unveils NINTENDO DS, a two-screen portable game player. | VocMag have posted a very nice looking project overview on the modelling of a Mercedes SLR McLaren by Marco Wei? using Cinema4D. |
13 May, 2004 | 13 May, 2004 | 13 May, 2004 |
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February 2005 may be a long way off but the 'Dam Short Film Festival', to take place in Boulder City, Nevada is already being planned. | Rendernode reviews our very own texture CDs! Follow this link to read what they have to say. | cebas Computer GmbH announces Service Pack 2B for finalRender Stage-1. |
13 May, 2004 | 12 May, 2004 | 11 May, 2004 |
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Discreet Systems acquires Unreal Pictures, developers of character studio. | DreamWorks Pictures releases a new 2-disc DVD edition of Shrek titled 'Shrek/Shrek 3D'. The additional disk sports a new direct-to-dvd prequel to Shrek 2. | El Portal Del 3D Y La Animation interviews NextLimit's Oscar Mon on the use of its products on Lord Of The Rings - The Return Of The King. |
11 May, 2004 | 11 May, 2004 | 10 May, 2004 |
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Kerry Conran spent years rendering retrobots on his home computer. Now his garage blockbuster starring Gwyneth & Jude is hitting the big screen. | XSIBase has visited 3D Festival 2004 and has some information to say about XSI|4.0. | RenderNode Magazine issue no. 3 May 2004 is available! Sample PDF and Download full issue now for $4 are available options. |
10 May, 2004 | 10 May, 2004 | 09 May, 2004 |
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From the people that brought you MAYA comes a character rigging tutorial using an indirect binding method. | BBC News looks into Dr. Henrik Jensen's software that simulates how light affects surfaces like skin; this was used on Gollum, the Hulk and in Terminator 3. | A walk-through tutorial for painting a hand in Painter. |
08 May, 2004 | 07 May, 2004 | 07 May, 2004 |
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SoftImage Community's MAY art gallery. | ATI launches the Radeon X800 series. | Interview with Raphael Lacoste, an art director in the cinematics department of UbiSoft. |
06 May, 2004 | 05 May, 2004 | 05 May, 2004 |
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RenderNode previews Avid's fourth version of SoftImage|XSI. | Rigging a human jaw using 2 bones in a 10-minute video tutorial for XSI. | Shave & Haircut 2.7 for Maya 6.0 has been released. |
04 May, 2004 | 04 May, 2004 | 04 May, 2004 |
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Alias releases Bonus Tools for Maya 6. Bonus Tools is a free collection of scripts and plug-ins for all platforms. | Interview with veteran animator/director Ralph Bakshi, director of 1978's Lord Of The Rings. | A very interesting interview with Alex Seropian - one of the original creators of HALO - who promises to change the development model by which games are made. |
03 May, 2004 | 02 May, 2004 | 02 May, 2004 |