graphics-devider
2004
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May

Archive May 2004
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A tutorial on rendering realistic, short and long, fur in Adobe Photoshop.
Animation World Network delves behind the scenes of Shrek 2. Thanks for the tip blue2k from the forums.
A must-read article at Wired about the rise of Pixar and how it became the apprentice that schooled the sorcerer, Disney.
31 May, 2004
31 May, 2004
31 May, 2004
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Shrek 2 remains the king of the swamp by collecting $73.1 millions this weekend in the US. It blew away The Day After Tommorow raising its gross to $238.8 millions in just 12 days.
Syflex was used by Framestore CFC to create the 1,000 ships of the Greek Armada in Warner Brother's 'Troy'.
3D Kingdom post 10 new free models (mixed max and 3ds format).
30 May, 2004
30 May, 2004
30 May, 2004
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Ghosts Of The Abyss is James Cameron's (Terminator 2, Titanic) newest work, and it's a 3D film. Ordering has recently started, but only Japan will release the 3D version of the film (check Amazon.co.jp) for a limited number of copies.
The teaser for Nicole Kidman's 'The Stepford Wives' wins 'Best Of The Show' at the fifth annual Golden Trailer Awards.
IGN presents best of E3 2004 awards.
29 May, 2004
29 May, 2004
29 May, 2004
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Nintendo has code-named its next-generation home console 'Revolution', and increased its R&D budget to $180 million for the next year.
BOXX Ships New GoBOXX Mobile Workstation with 17'' WSXGA Ultrawide(1680x1050) screen for Digital Content Creation.
Carlos Baena has been working in Pixar since June 2002 on 'Finding Nemo', 'Bounding' and lastly on 'The Incredibles' - read the interview.
29 May, 2004
28 May, 2004
28 May, 2004
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ILM Uses Vicon Mocap Systems for Van Helsing.
Military in you blood, a competiton by 3DM-MC.COM.
Creating fake shadows in 3ds max to speed up rendering, a tutorial.
28 May, 2004
28 May, 2004
28 May, 2004
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RenderNode interviews Humberto Avelar, the director of 'O Curupira', an 11-minute Brazilian animated short.
Sebastien Gaucher writes a tutorial on the creation of a ferret he did for XSIBase's Hairy Animal contest.
AlienWare (the folks that assemble those expensive PCs), have announced they made a new technology which will enable PCs to use TWO display adapters at the same time!
27 May, 2004
27 May, 2004
27 May, 2004
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A video demonstrating an entire modeling session of ZBrush 2.0.
Interview with Yasuhiro Otsuka, CGI director and Yasushi Kawamura, Animation Director from Digital Frontier about the making of AppleSeed.
Richard O'Donovan reviews the Animal Motion Show Volume 2. Read what he has to say.
27 May, 2004
27 May, 2004
21 May, 2004
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nVidia's Gelato is now available for download (evaluation), which it claims as the fastest film renderer in the market.
EuroGamer analyzes Microsoft's announcement that its new gaming technology, XNA, is not only made to market as a Microsoft product, but to dominate the entire industry as well.
Joblo.com interviews the directors of DreamWorks' Shrek 2.
21 May, 2004
21 May, 2004
21 May, 2004
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RenderNode reviews Character Animation Technologies CAT.
Mapping using Reactor Cloth in 3ds max; a video tutorial.
An alternative way to cartoon rendering.
19 May, 2004
19 May, 2004
19 May, 2004
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Rendering ZBrush-generated displacements maps in external renderers.
El Portal Del 3D Y La Animacion interviews the team of Pasozebra, a spanish animation company.
RenderNode reviews Alias MAYA 6.0 Unlimited.
19 May, 2004
17 May, 2004
17 May, 2004
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More Hellboy - the first of a two part interview with Jim McVay and Colin Epstein, Hellboy's CG Creatures Lead Compositors.
General Motors has sponsored a contest for designing a GM vehicle for the year 2020. Take a look at the proposals.
EuroGamers made an EXCELLENT coverage of E3 2004, including everything from reports, screenshots and videos.
16 May, 2004
15 May, 2004
15 May, 2004
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Ballistic Publishing profiles Pascal Blanch?
Animation Artist looks into the VFX of Van Helsing.
UnrealTechnology.com has a technical breakdown of the features of Epic Games' new Unreal 3.0 engine.
15 May, 2004
15 May, 2004
14 May, 2004
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Barbara Robertson of Computer Graphics World goes behind the scenes of Hellboy, unconvering many of its 'delvish effects'.
Choose an animal, view its images, watch it on video, hear its sounds, FOR FREE.
A couple of Mental Ray tutorials for MAYA.
14 May, 2004
14 May, 2004
14 May, 2004
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Van Helsing : The London Assignment is an animated prequel to the Van Helsing feature, now available on DVD.
NINTENDO unveils NINTENDO DS, a two-screen portable game player.
VocMag have posted a very nice looking project overview on the modelling of a Mercedes SLR McLaren by Marco Wei? using Cinema4D.
13 May, 2004
13 May, 2004
13 May, 2004
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February 2005 may be a long way off but the 'Dam Short Film Festival', to take place in Boulder City, Nevada is already being planned.
Rendernode reviews our very own texture CDs! Follow this link to read what they have to say.
cebas Computer GmbH announces Service Pack 2B for finalRender Stage-1.
13 May, 2004
12 May, 2004
11 May, 2004
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Discreet Systems acquires Unreal Pictures, developers of character studio.
DreamWorks Pictures releases a new 2-disc DVD edition of Shrek titled 'Shrek/Shrek 3D'. The additional disk sports a new direct-to-dvd prequel to Shrek 2.
El Portal Del 3D Y La Animation interviews NextLimit's Oscar Mon on the use of its products on Lord Of The Rings - The Return Of The King.
11 May, 2004
11 May, 2004
10 May, 2004
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Kerry Conran spent years rendering retrobots on his home computer. Now his garage blockbuster starring Gwyneth & Jude is hitting the big screen.
XSIBase has visited 3D Festival 2004 and has some information to say about XSI|4.0.
RenderNode Magazine issue no. 3 May 2004 is available! Sample PDF and Download full issue now for $4 are available options.
10 May, 2004
10 May, 2004
09 May, 2004
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From the people that brought you MAYA comes a character rigging tutorial using an indirect binding method.
BBC News looks into Dr. Henrik Jensen's software that simulates how light affects surfaces like skin; this was used on Gollum, the Hulk and in Terminator 3.
A walk-through tutorial for painting a hand in Painter.
08 May, 2004
07 May, 2004
07 May, 2004
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SoftImage Community's MAY art gallery.
ATI launches the Radeon X800 series.
Interview with Raphael Lacoste, an art director in the cinematics department of UbiSoft.
06 May, 2004
05 May, 2004
05 May, 2004
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RenderNode previews Avid's fourth version of SoftImage|XSI.
Rigging a human jaw using 2 bones in a 10-minute video tutorial for XSI.
Shave & Haircut 2.7 for Maya 6.0 has been released.
04 May, 2004
04 May, 2004
04 May, 2004
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Alias releases Bonus Tools for Maya 6. Bonus Tools is a free collection of scripts and plug-ins for all platforms.
Interview with veteran animator/director Ralph Bakshi, director of 1978's Lord Of The Rings.
A very interesting interview with Alex Seropian - one of the original creators of HALO - who promises to change the development model by which games are made.
03 May, 2004
02 May, 2004
02 May, 2004