graphics-devider
2008
2012 
May

Archive May 2008
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An interview with digital painter Alan Chou - discuss here.
Adobe releases Fireworks CS4 Beta - discuss here.
Jeffrey Katzenberg selected Annie Award winner artist Nicolas Marlet to alone create all characters for the upcoming ''Kung Fu Panda'' movie. Variety interviews him - discuss here.
31 May, 2008
31 May, 2008
29 May, 2008
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FXGuide digs into the visual effects of Speed Racer done by Digital Domain, Sony, Rising Sun Pictures and BUF - discuss here.
Microsoft showcases multi-touch technology to be part of Windows 7, the next version of Windows that will supposedly be released in 2010 - discuss here.
A tutorial on painting a Little Panda Girl in Photoshop - discuss here.
28 May, 2008
28 May, 2008
28 May, 2008
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Eat3d just release more great training material; ''Unreal VFX - Material Transitions''.
The New York Times profiles Shigeru Miyamoto, creator of such classic characters as Donkey Kong and Mario, and likens him to Walt Disney.
Popular Mechanics looks a motion capture method created by Image Metrics that needs no face or body markers - discuss here.
27 May, 2008
26 May, 2008
24 May, 2008
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The next Photoshop to get a huge performance boost with GPU and physics acceleration, according to TG Daily - discuss here.

Revolver Introduces FreeSpin3D- the First Commercial Solution Enabling the Import of 3D Models and Development of Real-time 3D Graphics in Adobe Flash - disucss here!

Blender starts shipping the DVD of their second open-source short film, Big Buck Bunny DVD - discuss here.
24 May, 2008
23 May, 2008
22 May, 2008
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Blender 2.46 has been released with new features including hair and fur, and cloth simulation. Tip by Sam Sandoval - discuss here.
Shilo and The Burma Arts Board Debuts Worldwide to Drive Aid and Awareness for Burma Crisis. - discuss here.
Kyle Newman is the director, editor, producer and writer of the upcoming film ''Fanboys.'' Take a look at his ''ultimate video editing'' setup - discuss here.
20 May, 2008
20 May, 2008
19 May, 2008
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A video tutorial on creating weight maps in XSI - discuss here.
An interview with character designer Peter DeS?ve, who worked on films such as Ice Age and Finding Nemo - discuss here.
Rotten Tomatoes writes a tribute to George Lucas for his years in filmmaking in occasion of his 64th birthday.
-Discuss here-
18 May, 2008
17 May, 2008
16 May, 2008
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'Intuitive Animation with Robert Kuczera' is the latest DVD release from Gnomon Workshop
Revolver releases the beta of FreeSpin3D, a solution for real-time rendering of 3D models in Adobe Flash. -Discuss here-
Microsoft unveils 'Google Earth' for space. -Discuss here-
16 May, 2008
15 May, 2008
14 May, 2008
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DAZ 3D releases Mimic Pro for Carrara, giving Carrara users the ability to easily create and edit facial animation sequences.
cebas releases finalRender, finalToon, finalShaders SP2 for 3ds Max 2009.
Di-O-Matic announces the immediate release of
Morph-O-Matic v2.
13 May, 2008
13 May, 2008
12 May, 2008
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eat3d.com's aim is ''to have the highest of quality training videos geared toward 3D Artists'' their initial titles aimed at next gen game art look very promising.
An interview with Ghibli background artist Oga Kazuo.
Tech ARP writes in how you can ''convert'' your GeForce card to a comparable Quadro card for no cost, using a software solution.
12 May, 2008
11 May, 2008
11 May, 2008
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SIGGRAPH announces nominees for the annual Computer Animation Festival award.
An interview with Assassin?s Creed design artist, Thierry Doizon.
The Gnomon Workshop releases a 2-volume series on Dave Dorman?s Illustration Techniques.
09 May, 2008
09 May, 2008
07 May, 2008
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Autodesk announced it has completed the acquisition of REALVIZ, developer of image-based content creation software.
June 14th & 15th will be The Gnomon Workshop's seventh workshop weekend, with participating artists who worked on such projects as Hellboy 2, The Matrix and Beowulf.
Animation director Brad Bird talks about Fostering Innovation, and sums it up in 9 points.
07 May, 2008
07 May, 2008
06 May, 2008
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VR Mag digs deep into Speed Racer, with interviews with key vfx people like John Gaeta, Virtual Reality panoramas, and many behind the scenes videos.
Rockstar Games' Dan Houser talks on Grand Theft Auto IV and how Rockstar digitally ''degentrified'' New York.
A behind the scenes look at Iron Man with Visual Effect Art Director Aaron McBride.
05 May, 2008
04 May, 2008
03 May, 2008
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DreamWorks Animation chief Jeffrey Katzenberg says that the conversion of theaters to 3D is very disappointing, and at a very slow pace.
DAZ 3D? announces Hexagon 2, with enhanced UV-mapping and freehand brush modeling.
CGChannel interviews Sebastien Larroude (a.k.a Rainart) from SteamBot Studios in Montreal. Talking about his DVD with Gnomon and his experience in the gamming field.
01 May, 2008
01 May, 2008
01 May, 2008