Archive Dec 2008 |
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The crew at Insomniac Games talk about the use of Maya in the production of Resistance 2 - discuss here. | An audio interview with Wall-E co-writer/director Andrew Stanton - discuss here. | A video interview with acclaimed storyteller George Miller and Digital Domain artist Justin Van Der Lek on their work on the third Mummy film - discuss here. |
31 Dec, 2008 | 30 Dec, 2008 | 29 Dec, 2008 |
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Stu Maschwitz of The Orphanage talks to VFXWorld on creating the visual effects of The Spirit - discuss here. | Walt Disney pulls out from the production of the third Narnia film - discuss here. | An interview with artist Tom? M?ller over at Autodesk Area - discuss here. |
29 Dec, 2008 | 26 Dec, 2008 | 25 Dec, 2008 |
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A video interview with Ari Folman, director of the critically-acclaimed film ''Waltz With Bashir'' - discuss here. | A 2 hour behind the scenes video behind the creation of ''Warhammer Online'' Cinematics by Blur Studios. | FX Guide summarizes the events of this year's SIGGRAPH Asia. |
23 Dec, 2008 | 22 Dec, 2008 | 21 Dec, 2008 |
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| | Popular Mechanics selects the top ten visual effects scenes of 2008. | The Gnomon Workshop releases five new DVDs that cover wide range of topics - discuss here. |
20 Dec, 2008 | 20 Dec, 2008 | 18 Dec, 2008 |
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Nvidia releases drivers for OpenGL 3.0 for Windows XP, Vista and Linux on its select GeForce and Quadro solutions - discuss here. | A senior manager at Adobe demos how Nvidia's Quadro CX works with Adobe's CS4 software - discuss here. | HotHardware reviews the Nvidia Quadro FX 4800 1.5 GB workstation graphics card - discuss here. |
17 Dec, 2008 | 17 Dec, 2008 | 15 Dec, 2008 |
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Variety reports DreamWorks chief Jeffrey Katzenberg recently pitched 3-D to Wall Street analysts for 3 hours - discuss here. | 15 films were selected as semifinalists for Achievement in Visual Effects for the 81st Academy Awards - discuss here. | EuroGamer and 1UP preview Heavy Rain, the anticipated photorealistic videogame from Quantic Dream for the PlayStation 3. - discuss here. |
14 Dec, 2008 | 14 Dec, 2008 | 13 Dec, 2008 |
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A review of the Nvidia Quadro CX, the Adobe CS4-optimized graphics adapter - discuss here. | Eat3d release Next-Gen Facial Rigging for Professional Realtime Cinematics -taking you through the entire process of creating a fully bone based facial rig. | N-Sided releases new 'QUI Packs': two collections of models that include almost 40 3D characters for use with Quidam software. |
12 Dec, 2008 | 12 Dec, 2008 | 12 Dec, 2008 |
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WALL-E, Bolt and Kung Fu Panda up in Golden Globe nominations for Best Animated Film - discuss here. | Tomorrow, The Gnomon Workshop will be rebroadcasting ten lectures from previous live events - discuss here. | Bolt will be preceded by Pixar's first 3D animated short, called Tokyo Mater, based on Pixar's 2006 Cars - discuss here. |
11 Dec, 2008 | 11 Dec, 2008 | 10 Dec, 2008 |
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Gnomon Workshop releases a new series of three DVDs by renowned concept artist James Clyne that focus on designing environments for feature films. | Artbeats announces a video podcast hosted by award-winning motion designer Steve Holmes of Energi Design - discuss here. | A video tutorial on using a Shrink Wrap Modifier in Blender - discuss here. |
10 Dec, 2008 | 09 Dec, 2008 | 09 Dec, 2008 |
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Tom's Hardware looks at the performance of PCI Express & AMD's CrossFire technologies in video graphics - discuss here. | Adobe announces plans to lay off 600 employees, and warns of lower revenue - discuss here. | The NFL has broadcasted its first game in 3D - discuss here. |
08 Dec, 2008 | 07 Dec, 2008 | 06 Dec, 2008 |
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VFXWorld goes into the visual effects of James Bond's Quantum of Solace - discuss here. | NVIDIA launches Quadro FX 4800 graphics card - discuss here. | Craft Animations announces free light versions of its Craft Director Tools - discuss here. |
05 Dec, 2008 | 04 Dec, 2008 | 03 Dec, 2008 |
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The Gnomon Workshop releases a long awaited series of three DVDs by Dreamworks Character Animator Chris Kirshbaum. | The list of nominees for the 2008 Annie Awards has been announced - discuss here. | Procedural Inc. released an upgrade to their 3D software CityEngine to create cities from maps - discuss here. |
03 Dec, 2008 | 02 Dec, 2008 | 02 Dec, 2008 |
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O'Reilly Digital Media goes behind the scenes of the visual effects of Hancock - discuss here. | |
01 Dec, 2008 | 01 Dec, 2008 |