graphics-devider
2008
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Dec

Archive Dec 2008
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The crew at Insomniac Games talk about the use of Maya in the production of Resistance 2 - discuss here.
An audio interview with Wall-E co-writer/director Andrew Stanton - discuss here.
A video interview with acclaimed storyteller George Miller and Digital Domain artist Justin Van Der Lek on their work on the third Mummy film - discuss here.
31 Dec, 2008
30 Dec, 2008
29 Dec, 2008
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Stu Maschwitz of The Orphanage talks to VFXWorld on creating the visual effects of The Spirit - discuss here.
Walt Disney pulls out from the production of the third Narnia film - discuss here.
An interview with artist Tom? M?ller over at Autodesk Area - discuss here.
29 Dec, 2008
26 Dec, 2008
25 Dec, 2008
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A video interview with Ari Folman, director of the critically-acclaimed film ''Waltz With Bashir'' - discuss here.
A 2 hour behind the scenes video behind the creation of ''Warhammer Online'' Cinematics by Blur Studios.
FX Guide summarizes the events of this year's SIGGRAPH Asia.
23 Dec, 2008
22 Dec, 2008
21 Dec, 2008
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Daz 3D releases Carrara 7.0 - discuss here.
Popular Mechanics selects the top ten visual effects scenes of 2008.
The Gnomon Workshop releases five new DVDs that cover wide range of topics - discuss here.
20 Dec, 2008
20 Dec, 2008
18 Dec, 2008
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Nvidia releases drivers for OpenGL 3.0 for Windows XP, Vista and Linux on its select GeForce and Quadro solutions - discuss here.
A senior manager at Adobe demos how Nvidia's Quadro CX works with Adobe's CS4 software - discuss here.
HotHardware reviews the Nvidia Quadro FX 4800 1.5 GB workstation graphics card - discuss here.
17 Dec, 2008
17 Dec, 2008
15 Dec, 2008
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Variety reports DreamWorks chief Jeffrey Katzenberg recently pitched 3-D to Wall Street analysts for 3 hours - discuss here.
15 films were selected as semifinalists for Achievement in Visual Effects for the 81st Academy Awards - discuss here.
EuroGamer and 1UP preview Heavy Rain, the anticipated photorealistic videogame from Quantic Dream for the PlayStation 3. - discuss here.
14 Dec, 2008
14 Dec, 2008
13 Dec, 2008
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A review of the Nvidia Quadro CX, the Adobe CS4-optimized graphics adapter - discuss here.
Eat3d release Next-Gen Facial Rigging for Professional Realtime Cinematics -taking you through the entire process of creating a fully bone based facial rig.
N-Sided releases new 'QUI Packs': two collections of models that include almost 40 3D characters for use with Quidam software.
12 Dec, 2008
12 Dec, 2008
12 Dec, 2008
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WALL-E, Bolt and Kung Fu Panda up in Golden Globe nominations for Best Animated Film - discuss here.
Tomorrow, The Gnomon Workshop will be rebroadcasting ten lectures from previous live events - discuss here.
Bolt will be preceded by Pixar's first 3D animated short, called Tokyo Mater, based on Pixar's 2006 Cars - discuss here.
11 Dec, 2008
11 Dec, 2008
10 Dec, 2008
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Gnomon Workshop releases a new series of three DVDs by renowned concept artist James Clyne that focus on designing environments for feature films.
Artbeats announces a video podcast hosted by award-winning motion designer Steve Holmes of Energi Design - discuss here.
A video tutorial on using a Shrink Wrap Modifier in Blender - discuss here.
10 Dec, 2008
09 Dec, 2008
09 Dec, 2008
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Tom's Hardware looks at the performance of PCI Express & AMD's CrossFire technologies in video graphics - discuss here.
Adobe announces plans to lay off 600 employees, and warns of lower revenue - discuss here.
The NFL has broadcasted its first game in 3D - discuss here.
08 Dec, 2008
07 Dec, 2008
06 Dec, 2008
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VFXWorld goes into the visual effects of James Bond's Quantum of Solace - discuss here.
NVIDIA launches Quadro FX 4800 graphics card - discuss here.
Craft Animations announces free light versions of its Craft Director Tools - discuss here.
05 Dec, 2008
04 Dec, 2008
03 Dec, 2008
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The Gnomon Workshop releases a long awaited series of three DVDs by Dreamworks Character Animator Chris Kirshbaum.
The list of nominees for the 2008 Annie Awards has been announced - discuss here.
Procedural Inc. released an upgrade to their 3D software CityEngine to create cities from maps - discuss here.
03 Dec, 2008
02 Dec, 2008
02 Dec, 2008
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O'Reilly Digital Media goes behind the scenes of the visual effects of Hancock - discuss here.
PipelineFX announces support for Maya 2009 - discuss here.
01 Dec, 2008
01 Dec, 2008