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Archive May 2015
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Read the untold story behind legendary VFX house Industrial Light & Magic, as they celebrate 40 years of creating the impossible.
Check out part two of Behind the Pixels, featuring professionals from Framestore, MPC and Peerless.
Behind the Pixels is a new interview series with VFX pros. Check out the first part with the Double Negative team.
28 May, 2015
27 May, 2015
27 May, 2015
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There is an ongoing Indiegogo campaign to support the development of XrayUnwrap 2.0 for 3ds Max and Maya.
The opening battle of Avengers: Age of Ultron is discussed in this featurette for the film.
Here's a VFX breakdown by Luma Pitures, showing Thanos's appearance in Guardians of the Galaxy.
27 May, 2015
26 May, 2015
26 May, 2015
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There is a limited time offer to save 40% on ftrack with annual pricing.
The Gnomon Workshop have released a tutorial on how to texture environments with Mari.
Use the code ZBOOK on HP's web store to get 15% off the HP ZBook 15 G2, which includes AMD FirePro W5170M graphics!
25 May, 2015
25 May, 2015
22 May, 2015
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Enhance your texture map creation workflow in Photoshop with Texture Exporter.
Humster3D have announced the winners for their Ancient Rome competition.
The Foundry is kicking off a new growth phase with their new majority owner, HgCapital.
22 May, 2015
22 May, 2015
22 May, 2015
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With a lot of recent discussion on the quality and importance of CG in film, this article on why VFX is being vilified makes for a good read.
MPC have posted a VFX breakdown of their work on the What Lives Inside mini-series.
Imageworks VFX have posted a breakdown of the environments created for Edge of Tomorrow.
22 May, 2015
21 May, 2015
21 May, 2015
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Read about Scanline VFX's work on the Big Game film.
Mixamo have announced the release of their online 3D character creation platform, Mixamo 2.0, from beta to the general public.
WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, regardless of mesh topology.
20 May, 2015
20 May, 2015
19 May, 2015
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Lightmap has announced the immediate availability of HDR Light Studio 5, featuring a new UI and many new features.
The Gnomon Workshop have released a tutorial on Character Concept Design by Johnny Fraser-Allen.
Solid Angle have released their Arnold render engine for Cinema 4D.
19 May, 2015
19 May, 2015
19 May, 2015
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ILM's Ben Snow is interviewed about his role as VFX supervisor on Avengers: Age of Ultron.
The Knald 1.1.0 open beta has been announced for Knald customers.
Digital-Tutors have released new introductory tutorials for Maya 2016, ZBrush 4R7 and Houdini Fluids.
18 May, 2015
18 May, 2015
18 May, 2015
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CGTrader have asked their community members to vote for the best 3D online resources, software, tools and designers. Here are the results.
See how ImageworksVFX created the monocycle chase for Men in Black 3.
The CG Student Awards entries are now closed. Finalists will be announced on the 27th May!
17 May, 2015
16 May, 2015
15 May, 2015
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The Foundry has released KATANA 2, shifting it from a lookdev and lighting tool to an integral component of an advanced VFX pipeline.
Autodesk's Spark 3D printing platform will be embedded in Windows 10 to make digital 3D models interoperable with Microsoft HoloLens.
Check out the making of Demon Hound by Think Tank Training Center student Vincent Sanchez!
15 May, 2015
15 May, 2015
14 May, 2015
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Framestore's Nick Davis talks about creating the VFX for the third act of Edge of Tomorrow.
FlippedNormals have released a high-quality premium tutorial, Creature Concepting in ZBrush. See the trailer here!
Jose Cuahas released a free chapter from his Sketching in ZBrush for Designers tutorial.
14 May, 2015
13 May, 2015
13 May, 2015
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See how the award-winning Interstellar film gets the MODO treatment.
The Autodesk sponsored CG Student Awards close for entries today, May 13th at 11:59 GMT.
MashMe have gone to Kickstarter for their project which allows anyone to become an animated character.
13 May, 2015
13 May, 2015
11 May, 2015
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There is still a month left to join Reallusion's Game Character Animation Contest.
There are five days to go for this Kickstarter project that aims to recreate a lost sculpture by the Futurist artist Umberto Boccioni.
In this free tutorial video, Sven Akelian demonstrates how to get lighting passes out of the Arnold renderer.
11 May, 2015
11 May, 2015
11 May, 2015
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Alter Ego have used Golaem Crowd to create riderless CG bikes for their Hop On commercial. (Making-Of included)
Help Krita, the free paint software, become faster than Photoshop by supporting them on Kickstarter.
Get ready for the ZBrush Summit 2015, taking place from September 25th-27th in Los Angeles.
11 May, 2015
11 May, 2015
10 May, 2015
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Join The Foundry on May 21st for their MODO 901 live event.
Check out this great new trailer for Blender's render engine, Cycles.
Gain free entry for Terradome 2, a webinar on advanced environment creation with Poser.
09 May, 2015
08 May, 2015
08 May, 2015
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Find out more about Industrial Light & Magic's approach to creating Ultron for Avengers: Age of Ultron.
Here's a showreel for Miarmy 4, a crowd simulation plug-in for Maya.
ImageworksVFX discuss how they made use of virtual cinematography on The Amazing Spider-Man 2.
07 May, 2015
07 May, 2015
06 May, 2015
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Dexter Digital have posted videos showcasing their fur tech and digital humans.
Affinity Photo have launched a free-to-enter photography contest where the winner receives $1,000 in cash.
CGSociety are back in force with a website overhaul and new looks.
06 May, 2015
05 May, 2015
05 May, 2015
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Check out the first video in Allan McKay's 4-part free course on creating high-end VFX!
fxguide have created a very thorough article about the VFX vendors contributing to the massive Avengers: Age of Ultron.
Pioneered by Kenzan in partnership with Artanim, Real Virtuality combines a mocap installation with VR headsets.
05 May, 2015
05 May, 2015
05 May, 2015
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Onirikal Studio have posted a VFX breakdown of their work on The Fisherman.
PixPlant is a smart 3D texturing tool that creates and edits seamless textures and 3D maps.
Vikrant Dalal has posted a VFX breakdown of his work on Cirkeln.
05 May, 2015
05 May, 2015
02 May, 2015
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See Autodesk's plans for Microsoft HoloLens compatibility and integrating Spark with Windows 10.
01 May, 2015