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Archive Feb 2017
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Easle is a new platform designed to help talented creators - artists, musicians, illustrators, animators and more - find freelance work.
See how Blur Studio created parametric environments for their Mafia III CG trailer using Forest Pack.
Matt Dixon has launched a Kickstarter campaign for Transmissions 3, his latest robot art book.
20 Feb, 2017
20 Feb, 2017
20 Feb, 2017
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Frank Tzeng, lead character artist at Naughty Dog, talks about the obstacles and struggles he faced trying to find his place.
Chaos Group have released V-Ray 3.5 for 3ds Max.
CG Vray have begun a 3d rendering contest with a deadline set for March 14th.
20 Feb, 2017
20 Feb, 2017
17 Feb, 2017
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Engine House have posted a tutorial on how to make a shot look good through composition.
Rodeo FX have posted a VFX breakdown of their work on Arrival.
See the new features coming with Houdini 16 Amarok.
17 Feb, 2017
17 Feb, 2017
15 Feb, 2017
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Jeff Patton analyses several render engines in this basic composite workflow comparison article.
This short tutorial series goes through the basics of using Texturing XYZ's micro fabric maps with Maya and NUKE.
Artstation talk to Dylan Ekren about how to get into the industry and grow your career.
13 Feb, 2017
13 Feb, 2017
13 Feb, 2017
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Spellwork Pictures have posted a short behind the scenes of thei r latest commercial for VW Amarok.
Gnomon has announced the speaker line-up for Gnomon Live Australia 2017.
Rooster Teeth artists, Gio Coutinho and Shrivas Shyamsundar share some Maya tips and techniques they use for the hit web series, RWBY.
13 Feb, 2017
10 Feb, 2017
10 Feb, 2017
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Reallusion are sharing some of the improvements coming with iClone 7.
Cospective have announced the release of cineSync 4.0.
Black Studio goes behind the scenes of their Conan Exiles CG trailer.
10 Feb, 2017
09 Feb, 2017
09 Feb, 2017
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Take a look at the past and future of V-Ray, with Vlado Koylazov.
The Search For Realism in Animation and VFX is a documentary on the early days of CG.
Image Engine have posted a breakdown reel of their work on Kingsglaive: Final Fantasy XV.
09 Feb, 2017
07 Feb, 2017
07 Feb, 2017
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Cinesite have posted a VFX breakdown for Fantastic Beasts and Where To Find Them.
In this Substance Designer 5.6 video, Allegorithmic compare the new HBAO ambient occlusion node with the legacy AO node.
Kuadro is a free tool for managing your reference images.
06 Feb, 2017
06 Feb, 2017
06 Feb, 2017
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ImageworksVFX have posted a new VFX breakdown for Ghostbusters.
The artists win in Disney, Pixar, Lucasfilm lawsuit.
Sign up for a free webinar for V-Ray 3.5 on February 15th.
06 Feb, 2017
05 Feb, 2017
05 Feb, 2017
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Pixologic will shortly be launching a new interactive streaming portal, ZBrushLIVE!
John Moncrief has created a tutorial introducing us to procedural modeling in Houdini.
GeoTracker is a lightweight Nuke plugin for model-based single view object and camera tracking.
03 Feb, 2017
03 Feb, 2017
02 Feb, 2017
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Here's a sneak preview of Sidekick, through which 3ds Max can communicate directly with Houdini.
Take a behind-the-scenes look at the Vancouver based Image Engine studio.
Tomasz Wyszo?mirski reviews V-Ray RT GPU 3.5.
02 Feb, 2017
02 Feb, 2017
01 Feb, 2017
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Take a closer look at Allegorithmic's Substance Player.
Unit Image go behind the scenes of their E3 trailer for For Honor.
01 Feb, 2017
01 Feb, 2017