graphics-devider
2012 
Jun
Jul
Aug
Sep
Oct
Nov
Dec

Archive Jun 2016
im_border
im_border
im_border
Find out more about ILM's work on Warcraft in this lengthy article.
Changsoo Eun has released a collection of scripts that implement Modo's work plane in 3ds Max.
Create your own illusion and discover the limitless possibilities this September with Escape Studio's Motion Graphics short courses.
26 Jun, 2016
26 Jun, 2016
24 Jun, 2016
im_border
im_border
im_border
Go behind the scenes of Blur Studio's Halo Wars 2 CG trailer.
Get the latest news on Bioware's Mass Effect: Andromeda in this featurette video.
Hal Hickel talks about ILM's VFX for the Warcraft movie.
23 Jun, 2016
21 Jun, 2016
21 Jun, 2016
im_border
im_border
im_border
Read about how MPC brought the Apocalypse to X-Men.
Go behind the scenes of the animated feature film Kingsglaive: Final Fantasy XV.
Find out more about the Orc Horde in this featurette for the Warcraft film.
20 Jun, 2016
20 Jun, 2016
17 Jun, 2016
im_border
im_border
im_border
Read how Pixar pulled off Finding Dory with new technology.
Chaos Group Labs have released a free GPU Rendering Guide to shed some light on the matter.
Get your portfolio polished up and grab a ticket for the Industry Workshops event in London, August 18-21.
17 Jun, 2016
15 Jun, 2016
15 Jun, 2016
im_border
im_border
im_border
ILM artists discuss the role of concept artists throughout the process of bringing work to the big screen.
Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser.
This mini documentary from the BBC goes behind the scenes of the Warcraft film to see how ILM created the VFX.
14 Jun, 2016
14 Jun, 2016
13 Jun, 2016
im_border
im_border
im_border
Go behind the scenes of the FX heavy episodes 5 and 6 of season six of Game of Thrones.
Glauco Longhi shares some of his workflows, from ZBrush to Substance to Marmoset Toolbag.
Go behind the scenes of Quicksilver's show-stealing scene from X-Men: Apocalypse.
13 Jun, 2016
13 Jun, 2016
13 Jun, 2016
im_border
im_border
im_border
Glow Production have posted a making of for The Last Tree.
Reallusion have launched a 3D composting solution for everyday video editors, the iClone 3D Video Compositing Studio Pack.
Go behind the scenes of the sets from the Warcraft movie.
10 Jun, 2016
10 Jun, 2016
09 Jun, 2016
im_border
im_border
im_border
Allegorithmic have released Substance Painter 2.1.
David Gruwier has shared these free smudge, fingerprint, dust and grime maps.
Here are some highlights from CoSA VFX's work on season 3 of Marvel's Agents of S.H.I.E.L.D.
09 Jun, 2016
09 Jun, 2016
07 Jun, 2016
im_border
im_border
im_border
The CrazyTalk Comedy Contest is your chance to tell everyone your best joke and win over $1,000 cash.
Here's a VFX breakdown of Important Looking Pirates' work for Childhood's End.
Fin have posted a VFX breakdown of their work on Gods of Egypt.
07 Jun, 2016
07 Jun, 2016
07 Jun, 2016
im_border
im_border
im_border
Advanced UV Normalizer is a 3ds Max tool for normalizing the Texel Density across different objects.
Read about Lucio Arese's Slit-Scan Crash Test experimental 3d short.
ImpressObjects is a plug-in for 3ds Max which allows two intersecting meshes to be pressed against one another.
06 Jun, 2016
06 Jun, 2016
05 Jun, 2016
im_border
im_border
im_border
Discover how to make multi-purpose tiling trim textures for games.
Here are the winners of Humster3D's recent Explorer of New Worlds challenge.
Read about Industrial Light & Magic's groundbreaking digital character work on Dragonheart, on the film's 20th anniversary.
05 Jun, 2016
03 Jun, 2016
02 Jun, 2016
im_border
Seth Thompson shares his workflow for creating ZBrush sculptures with hand-designed alpha maps.
02 Jun, 2016