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Archive Aug 2016
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The ANIMAGE - VII International Animation Festival of Pernambuco in Recife - Brazil, from November 22nd to 27th, 2016 is looking for entries.
Check out Iloura's VFX breakdown for the new Ghostbusters film.
See how the iconic leap of faith was recreated for the Assassin's Creed film.
29 Aug, 2016
29 Aug, 2016
27 Aug, 2016
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Mark Breakspear talks about the VFX of Suicide Squad.
Take a look at the new features coming with Substance Designer 5.5.
Take a look at Forest Pack support in V-Ray GPU rendering with the help of this video tutorial.
27 Aug, 2016
27 Aug, 2016
27 Aug, 2016
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Online 3D Jewellery Boutique made with blend4web.
Have you got the skills to pursue a career in the creative industries? Download the Careers Guide from Escape Studios.
Plamen Tamnev has put together a very in-depth document on the creation of the assets for the Adam tech-demo for Unity.
25 Aug, 2016
25 Aug, 2016
24 Aug, 2016
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Knitbox is a collection of digital assets for procedural creation of 3D fabric created in Houdini and rendered with Arnold on Gridmarkets.
Image Engine have posted their alien-centric breakdown reel for Independence Day: Resurgence.
So you want to work in Gaming? Boost your chances with a course in Video Games Art Production at Escape Studios.
23 Aug, 2016
23 Aug, 2016
23 Aug, 2016
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See what's new in Corel Painter 2017.
Check out this ocean wave test created in Maya with Bifrost and rendered in Arnold.
Mackevision have released their VFX breakdown for Independence Day: Resurgence.
23 Aug, 2016
23 Aug, 2016
22 Aug, 2016
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Check out this VFX breakdown for season six of The Walking Dead by Stargate Studios.
Have a look at the Houdini roadmap, a look into the Houdini of today and the Houdini of tomorrow.
Luxx Studios have released their VFX breakdown for Independence Day Resurgence.
22 Aug, 2016
22 Aug, 2016
22 Aug, 2016
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Learn how to design a 3D set extension in this new tutorial from Video Copilot.
Go behind the scenes of the VFX for Hardcore Henry.
You can now access everything on Sketchfab in VR while in a browser.
21 Aug, 2016
21 Aug, 2016
21 Aug, 2016
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Get free seamless textures from Texturise.
Cinesite have posted a VFX breakdown of their work on Independence Day: Resurgence.
This MCG shape for 3ds Max allows you to generate a smoothly connected spline between two objects with a sagging option.
21 Aug, 2016
19 Aug, 2016
19 Aug, 2016
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Paul H. Paulino shares the 7 things he learned during his first year in the VFX industry.
Here's a round-up of the ten most useful plug-ins for ZBrush.
Learn how to create your first base material in Substance Designer with this three-part video tutorial.
18 Aug, 2016
17 Aug, 2016
16 Aug, 2016
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Atomic Fiction's Kevin Baillie takes us behind the blockbuster of Star Trek Beyond by exploring sequences deep within the Enterprise.
Marcos Fajardo, founder of Solid Angle, reveals his vision for Arnold and talks about why he is excited about the future of rendering.
Learn how to create a superhero landing with Video Copilot.
15 Aug, 2016
15 Aug, 2016
15 Aug, 2016
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Imageworks have posted these behind the scenes videos of their work on The Angry Birds Movie.
Nexus is a standalone node graph editor designed to simplify scene setup for rendering and assembly in 3ds Max.
This webinar goes into detail on how CityEngine was used to create massive cities in Independence Day: Resurgence.
15 Aug, 2016
14 Aug, 2016
14 Aug, 2016
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Get started with Massive for 3ds Max with these official video tutorials.
Massive has released its AI-controlled crowd simulation software for 3ds Max.
Laika Animation have posted these two videos on the making of Kubo and the Two Strings.
11 Aug, 2016
11 Aug, 2016
11 Aug, 2016
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Postmodern Postproduction have posted two VFX breakdown videos for their work on Battle for Sevastopol.
NVIDIA have launched their new Quadro P6000 GPU.
Glise is a free software with a focus on native subdivision 3D modeling.
10 Aug, 2016
10 Aug, 2016
10 Aug, 2016
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Cum m+d go behind the scenes on the CG commercial for the Razer Duality.
The last few tickets are still available for the Industry Workshops event, taking place August 18-21st in London.
Faceware Interactive creates facial mocap technologies that enable virtual humans and characters to interact with people in real time.
10 Aug, 2016
10 Aug, 2016
09 Aug, 2016
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Affinity Photo is to get a host of powerful new features in its next update, version 1.5.
Students and teachers are now eligible for free personal licenses for all Substance software.
Marc Brunet shares a free video tutorial on how to paint rocks in Photoshop.
09 Aug, 2016
09 Aug, 2016
08 Aug, 2016
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Design FX dives into the incredible special effects of Star Trek Beyond.
Boomer Labs are showing off their latest 3ds Max plug-in, NewView VR, in this beta teaser.
Rising Sun Pictures have posted a VFX breakdown of their work on Season 6 of Game of Thrones.
08 Aug, 2016
08 Aug, 2016
07 Aug, 2016
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Find out more about the story of Halo Wars 2 while looking at beautiful CG cutscenes by Blur Studio.
Ahmad Merheb has created this tutorial video showing off head topology techniques.
Unit Image have posted a making of for their For Honor trailer.
07 Aug, 2016
05 Aug, 2016
04 Aug, 2016
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Learn to model realistic clothing in the new workshop by FlippedNormals: Concepting with Marvelous Designer & ZBrush!
Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.
See what's changed in Service Pack 2 for 3ds Max 2017.
03 Aug, 2016
02 Aug, 2016
01 Aug, 2016
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Mackevision presents some of their Visual Effects work for Game of Thrones Season 6.
Trevor Adams, product designer on the Maya team, gives us an overview of what's new in Maya 2017.
01 Aug, 2016
01 Aug, 2016