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Archive Apr 2015
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Marco Iozzi has posted a breakdown of his work on the Sundays short film.
You've got until the end of the week to save 25% off all Video Copilot products.
Bring your 2D artwork to life in 3ds Max with 3dCutout, currently at 50% off - only 100 EUR!
17 Apr, 2015
17 Apr, 2015
17 Apr, 2015
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Autodesk has unveiled its 2016 media and entertainment software, including updates to the Flame Family and Entertainment Creation Suite.
Square Enix show how they created the "Rise from the Ashes" cutscene for Final Fantasy Type-Next.
Take a look behind the scenes at how Mill+ collaborated with BMB to create LEGOLAND's action packed Awesome Awaits spot.
16 Apr, 2015
16 Apr, 2015
16 Apr, 2015
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Check out the making of The Beast by Think Tank Training Centre student Javier Blanco!
You can now learn NUKE for free, with the newly available NUKE Non-commercial platform.
Autodesk have released all the information on the new 3ds Max 2016.
15 Apr, 2015
15 Apr, 2015
13 Apr, 2015
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Shotgun Software has unveiled Shotgun 6 and RV 6 at NAB 2015, with existing Shotgun users getting RV 6 for free.
There are 112 days left to enter the Realflow Deliciously Viscous Challenge with a video of maximum 30 seconds length.
Psyop channels the work of great arts in the making of their surreal commercial for Sherwin-Williams' Emerald Paint Collection.
13 Apr, 2015
13 Apr, 2015
13 Apr, 2015
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Gavin Goulden has posted a free timelapse video of him sculpting a kobold bust in ZBrush. (final kobold file included)
Check out the March edition of the BA (Hons) Computer Animation Arts' Post With The Most.
Go behind the scenes with Eidos Montreal on how they're creating the futuristic but grounded world of Deus Ex: Mankind Divided.
12 Apr, 2015
11 Apr, 2015
11 Apr, 2015
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See how ImageworksVFX created the animated fish character for Men in Black 3.
Watch Adobe Character Animator in action - a new 2D animation tool now available as a preview.
This tutorial goes through Josh Clos's process in creating his winning entry for the RealFlow/Cinema 4D Fluid Dimension Challenge.
11 Apr, 2015
10 Apr, 2015
10 Apr, 2015
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Go behind the scenes of the VFX created by MPC for Disney's live action Cinderella film.
RailClone 2.4 introduces a host of new features focused on improving usability. Take a tour of the new features here.
Hans Godard shows off a useful skinning converter tool made at Naughty Dog.
10 Apr, 2015
09 Apr, 2015
09 Apr, 2015
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James Butcher shares a free tutorial on how to create lightmaps in Unreal Engine 4.
Epic Games are giving away assets from their Open World demo, to be used within Unreal Engine 4 based products.
You can create normal maps quick and easy with Smart Normal, all within your browser.
09 Apr, 2015
08 Apr, 2015
07 Apr, 2015
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Learn more about the super siblings joining the large cast of Avengers: Age of Ultron.
Take a sneak peek at Geo Maya Hair 2.6, a script for Maya allowing for hair to be created from geometry.
Take a quick look at how to integrate Modo and Mari into an Unreal Engine 4 workflow.
07 Apr, 2015
06 Apr, 2015
04 Apr, 2015
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See the new features in the new Golaem Crowd 4.0 crowd simulation plug-in for Maya.
See what's new in the latest version of Affinity Designer for Mac, release 1.2, a free update for existing Affinity Designer owners.
Discover how AUTOMATIK vfx used ftrack for bloodthirsty vengeance film, Sword of Vengeance.
03 Apr, 2015
02 Apr, 2015
02 Apr, 2015
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See how Framestore created Rocket Raccoon for Marvel's Guardians of the Galaxy film.
E-on Software have announced the release of VUE xStream 2015 and VUE Infinite 2015.
Retoutch3D, currently on Kickstarter, is the world's first heated tool to finish 3D prints with variable heat and interchangeable heads.
02 Apr, 2015
01 Apr, 2015
01 Apr, 2015