This tutorial will explore using Maya's particle system and instancer to simulate planets with several moons orbiting the Sun. With a few expressions you can control the positions and rotations of individual particles which can control geometry through Maya's instancer.
One of the first things we learn about space is that it's big – really big. We'll recreate the orbit of Jupiter and four of its major moons somewhat accurately while fudging a few numbers to make the scene more manageable. First we will need 6 spheres which will represent the Sun, Jupiter, Io, Europa, Ganymede and Callisto.
Let’s start by creating the Sun. Go to Create > NURBS Primatives > Sphere > Option box (Fig.01). If we assume that a radius of 1 is the size of Earth, the radius of the Sun would be about 109 times that which is a bit big for our scene. Set the radius to 20 and leave all other settings at their default. Name the sphere “Sun_geo”. |