'3D Studio Max & Maya'


'Creating and Animating 3D Strokes in 3ds Max and Maya'

by Dror Lazar
 


Software Used :



3D Studio Max

Introduction :



In this tutorial Dror Lazar explains how to bind objects to curves and how to animate them according to the shape of the curves. He first goes through the straight forward method using 3Ds max and then shows the equivalent in Maya; creating non-linear workflow that allows object modification and curve replacement, using the Maya nodes system.



Part 1 :



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Duration: 06 minutes 40 seconds | Size: 51.6mb



Part 2 :



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Duration: 06 minutes 40 seconds | Size: 56.0mb



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