3D Total Interviews

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An interview with Carlos Fernadez Puertolas

 
 

3DTotal - There are many 3D artists out there wanting to create their own short - what advice would you give them?
Carlos - First of all it's really important to have in your mind your limitations, there are so many people that start to make short films with about 19 characters and 24 environments that dont have the required resources and skills and obviously the result can be catastrophic, if there is any result at all. It's important to know clearly what you can do and what is inside your possibilities. Also it's very important to know clearly what you want to do and have the general concept before you begin, and never lose hope and confidence in the project, there are always some phases, mainly at the end,

   
 
where you feel like everything is wrong, but you have to cheer up and keep going! Lastly it is very important to read, study and learn from what you see. Animation films, normal films and even people. You can find inspiration for ideas from everywhere, the important thing is to take all of these little pieces and create your own style
   
    3DTotal - What would be your ideal job and what would be your job title?
Carlos
- I am working in a videogame company in the UK, but I'm always open to freelance jobs and offers.
My ideal job would be as an animator in feature films, doesn't matter what studio, I just want a nice project surrounded by good animators were you can absorb knowledge and improve, I think the animation industry is based on that
 

3DTotal - Who are your favourite artists or animators? Who inspires you?
Carlos - I admire lots of animators I could start to name them and I wouldn't stop until tomorrow J Carlos Baena, Mark Behm, Shawn Kelly, Victor Navone, Bobby Beck, Mark C. Harris, Cameron Miyasaki, & hellip; Some of these animators are brilliant not only because they animate incredibly well but also they like to share their knowledge, and that's a really important thing to me and inspires me.
And who inspires me? I find inspiration from lots of places, from music and big film studios like Pixar, Dreamworks, Blue sky, etc to independent shorts and comics. I think the inspiration can come from a lot of sources, for example, in the case of my last short film, Bath Time, the inspiration came from my tiny dog, china, and his fear of the water.
 
3DTotal - What's your favourite piece of CG animation?
Carlos -
I don't think I have just one favourite, but classics like S.O.S; from Cameron Miyasaki
Or For the Birds from Pixar, there are so many films that I love so its impossible for me to choose just one

3DTotal - What are your plans for the future?
Carlos -
At this moment I would like to keep learning, improving and trying to do better and more interesting things every day, and who knows maybe in a near future to can find a job as an animator in a big company and start to animate in films, that will be brilliant!
   
 

Bath Time is one of the many outstanding shorts that are on the Shorts Drawer DVD
For more info please use this link

 
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