I then smoothed out the areas on her cheek and forehead. So now, her face looks less tense, especially in those areas around the cheek and the nose (Fig.06).
Please always remember: always flip the canvas to ensure that there is nothing wrong with the proportion, or simply take some rest - perhaps looking at something to relax your eyes - and then continue again. Always do this so that your eyes will take the image as a new one, and I bet you will be able to see what’s wrong with your artwork!
Fig.06
I spotted a strong highlight on her cheek, so I painted it over with a darker grey, so that the highlight didn’t look too bright. For me, smooth transitions between colours are more important than anything, because we can always add the brightness/contrast layer later to get a better contrast. The truth is that the hardest part in digital painting is to get the right form of shape that you want and I believe that this requires lots of practice and patience (Fig 7).
Fig.07
Satisfied with the greyscale, I then colourized it using a hue/saturation layer. I lowered the saturation a little so that the green wouldn’t stand out too much (Fig.08).
Fig.08
Fig.09 : After Colourization, I painted in the skin tone colours in separate layers and I set the blending option for both to “Colour”.
Fig.09
3DTotal
Advertisement - We need your support!
Fig.10 shows the first layer of the “Colour” layer. The colours look pale, so the second layer is used to saturate the pale colours.