This is a project that started out as a sculpting anatomy test for Lux and part of a bigger exercise where I created 5 heads from a single base geometry. To complete the idea, I created the body in order to arrive at a finished character which became ‘Freedom’. My goal was to test how flexible Modo's sculpting tools are from the artist’s perspective and how quickly I could turn around my Ideas with this new set of tools that Lux have developed, considering that I already sculpt on other applications.