'Maya'

 
'Dome Based Lighting'
by Aziz Khan


4. Turn your view port to the side view and right click the sphere object, then from the pop up menus choose (Faces) like the image indicated right below.


5. Select the half faces and then hit the delete key to remove them just like the image below.




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6. Now set your scene and move your object where you think it's looking nice and neat, here is mine in the the picture below.


7. Since you have setup your view ports, it is know time to book mark our scene to move easily back and forth while working on materials, click on view, pull down menu from your active view port and then (Bookmarks>>Edit Bookmarks, like the image below.


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