And welcome to my tutorial on how to produce a dome based lighting efect. In this tutorial I will show you how to light up your scene using dome based lighting in Maya 8.0. I Iove this technique, because it's very fast when it comes to rendering and can save you alot of time when using this method.
So lets begin, if you launch Maya up or if you have Maya already open make sure you have a new scene open.
1. Well in this case I will render my Fiat Punto car model which is illustrated below, you can use any object regardless.
2. Now go to the top view port and create a plane with a height of 50 and a width of 50 like the image below.
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3. While still in the top view port, create a sphere with a radius of 25 and subdivisions of 40 x 40 as in the image showed below.