'3D Studio MAX'

.
'Unreal Character Development'
by Andrew Smith

Web:www.smithanimation.com

Email: iceace17@msn.com


Importing into Unreal – DONE!!!:

First of all, if you are having problems (like I did) make sure that you really study your code for any errors. Once you have added your script to the UT2004/systems folder, you should be able to load up UT 2004 and play your character. Press f4 in game play to switch to 3 rd person view. Or type”~” fallowed by “freecamera 1” and you can get a nice 3d view of your character in game.
Secondly, If you have gone through the tutorial until this point, good job! And I would love to see how your character turned out.




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Special Thanks and Reference Links :

First of all, I could not have created this tutorial without the help of many people! I must give credit where it is due.

Ben Mathis – www.poopinmymouth.com
A great 3d Game Artist with some amazing modeling and texturing tutorials. It would be a crime to not check out his website.

 Matt Marshall – www.neomagination.com
Another Knowledgeable person when it comes to 3d art and the Unreal engine! He also has a great tutorial on importing characters into unreal. A tutorial which I used to help write this one!

Tim and Ian – www.gdconf.com
The two guys that run the Conference Associate Program at GDC that made it possible for me to attend GDC. They are some of the smartest and coolest guys in the industry!

 My Parents

They have helped support me in all aspects of my education, both financially and personally. My Dad is a CADD teacher at the High School I went to and Pointed me in the right direction to study game Design. My mom is a teacher at a middle school who is always interested in my work. They also paid for my first trip to GDC 2006 at the last minute. A trip that really helped me find my passion for Video Game Art.


Concept Design & Modelling

Unwrapping & Texturing

Rigging & Importing
Page 11


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