'General'

 
'Character Modelling for games in Mudbox: Part 5'
by
Michael Jensen




Welcome to final part Mudbox video tutorial series, which will cover the modelling of a character for games. The series is broken into five parts as shown below:

Part 1 - "Applying Colour to the Concept Art"
Part 2 - "Basic 3dsmax Techniques"
Part 3 - "Creating a Base Model"
Part 4 - "Sculpting the General Anatomy"
Part 5 - "Retopologising the Model"

This is the fifth video in my series of video lessons teaching people how to create a video game character. This video deals with retopologising your high poly sculpted model into your in-game model. This video is 58 minutes long.

The video was encoded using XviD, so you'll need the XviD codec to be able to play the video, which you can get from this link.

Here are some stills from the video:

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Click on the image below to download the fifth movie in this five part Character Modelling Series -
Running Time: 58 mins
Size 562mb


Page 5


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