'3D Studio MAX'

.
'Transparent Blueprints'
by Travis Williams


3dsmax 13 :  
In the Modify tab select the Box and Right click to convert to an Editable Poly. From the Editable Poly dropdown select Polygon and select the Top and Front Face as shown above. These are the 2 areas which we do not have Blueprints for.

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3dsmax 14 :  
Because we do not have blueprint files for these 2 areas we will delete them. Click delete on your keyboard to remove these 2 selected Polygons.

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3dsmax 15 :  
With Polygon still selected select all the remaining faces (shortcut CTRL + A) and under the Edit Polygon rollout click Flip. This will turn the box inside out as shown above.

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3dsmax 16 :  
With Polygon still selected select only 1 face eg. I selected the side (side map) scroll down to the Polygon Properties and adjust the Set ID to the same as the Material Editor ID. side map is currently set to 1. This is mapping which Image will be displayed on each face on the box.

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3dsmax 17 :  
Do the same for the other sections such as Top which for me = 2.

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