We're now done with the bump map settings. The last thing to do with it is to set the bump amount to 60, with the slider next to the Bump slot in the Material Editor.
Another render should look like this.
Now we're getting there. It looks a lot more detailed and we can even go closer for a better look. From this angle it looks like a screenshot from a Starcraft Broodwar level in the Desert. What a convenient coincidence.