'3D Studio MAX'

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"Making of Dead Twice" by Alessandro Lima


Detail on the Hands:



As I mentioned in the previous step, we’ll be building this part with a short explanation, because you're familiarized with the tools.


1. Position the model as image below.



2. Create a plane object and position it as this image (convert to Editable Poly).



3. Now add these details.


4. The model.



5. Select the mode sub-object Polygon and extrude. Clone it as the image below. Detach the two parts and don't forget to weld the vertexes (Shift + w).




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