'Project Overview'

'Texturing The Temple' By Chen Qingfeng


I made one simple space for this small tutorial with the use of the good textures of Total Textures. I designed this space is big space, and Waterway round it

assign bitmap to the pillars

greek_roman004.jpg
medieval024.jpg


assign bitmap to the walls

greek_roman002.jpg
greek_roman009.jpg


assign to the floor

indian0071.jpg
assign to the ceiling

aztec013.jpg


then tweak the uvw mapping coordinates, until you are satisfied with them. After that, use radiosity render, and add daylight to the scene and render.

The render time was 0:10:20 in a resolution of 1500 px / 1800 pix with a p4-2g,768mb,

Render the scene again, save the result which is imported in photoshop to retouch color and add light effect

I Made a PostProduction in Photoshop that consisted on adding some contrast, a sharpen mask and to darken some areas.

The final renderings



This image was created using a few of the hundreds of textures from the Total Texture CDs - very comprehensive texture collections priced with the hobbyist in mind. To see more examples, download free
samples and read full details follow this link



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