'3D Studio MAX'

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'Making of a Toaster '
by Guy BlueSummers-3DT

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Click on the button that says “Create Shape from Selection” which will detach a spline object from your toaster as a copy (nothing will change in the process).  We want a “linear” spline so select linear and click ok.  A spline is a spatial-line that will help us define the kind of geometry we want for the footing.


Use your move gizmo to bring the spline to the bottom of the toaster.  This will position it so that it will properly fit.  For safety, scale your spline by 90%, so that it will fit inside the toaster completely.


Apply an “Extrude” modifier to the spline so that it will extend downwards by some respectable amount.  Use your judgment here; how far from the table should a toaster be?


Convert the object to Editable Polygon like we did for the toaster at the beginning of this tutorial.  Select the vertical edges along its length and connect them.  Use the move gizmo to bring these new edges close to the bottom of the footing. 




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Select the bottom edge of the entire piece and use the scale gizmo to scale them up.  This will cause the edges to fly out radially from their average center.  This is really good because it will help the toaster stand properly.

Neat huh?


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