Now comes the tricky part, the part tht will decide if you texture looks good or...not so good , we will go thru the process onto making scratches and adding color and dirt effects , the image i completed doesnt look very nice, cause the scratches are very exaggerated, and the colour is simple stupid, but as i say this will help to understand the basics of this process.
We will start by adding the scratches, in this step use once again the highlight tool, but with a brush that resembles scratch ( you can search for grunge brushes on the net ) and spread it out till you like it , BUT REMEMBER : a surface doesnt have to have much scratche sto be realistic !! be moderated, not the way i did here ! |
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Make some scratche swith the burn tool, also not as exagerated as this one, but with smaller itensity.
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Now with the dodge tool , with a 1 pxl brush size, with some itensity paint in a subtle highlight below the biggest dark spots that you created, this way you will make a feeling of smaller supressions, and that this metal is kinda getting beaten.
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This step is very important, you will have to pick a texture that you want and place it in the selection of the thing we have been doing so far, like you can see in the image.
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| now set the blending mode to overlay, the blending modes are set in the place marked in the screenshot, there are several of them, only beeing Overlay/Multiply/soft light/hard light/color have the desired effects , although the color one is something else. |
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To avoid exaggeration, we will erase some of the imag, but very subtly, with a mid opacity eraser brush .
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| Now also comes a tricky part, we will paint ( yes paint , dodge and burn wont do this , since they shade according to the base texture only, so you will pick up a brush ( could be any, but heres mine ) |
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anyhow, after you select your brush pick a dark brown color, and start painting in the direction of the gravity, in this case, below , so this will make that dirt is falling from the pieces, as well paint in some parts of the pieces, try variating colors, like adding blue in the highlights . REMEMBER : the opacity in this process for the brush is VERY LOW ( around 5% or less ) , so it will resemble image below :
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now to finish it, just change the layer blending mode to multiply or overlay, i chose overlay , since these are dark tones , and here you go...you finished !!!! i hope that this tutorial was good to help someone out :)
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