
The idea for this image came up
some time ago, when i bought a
book about Romanesque architecture.
Decided to do some building myself...
I
started off by modeling an arch
and the column. Once i was satisfied
with the shape, i copied these
and built up an entire hallway.
Added some windows/doors, and
finally a roof, to cover it all.
The entire scene is made out of
booleans, and as usual, when working
in Bryce, the wires are insane...
Just
for your sanity, and mine, here´s
another preview, rendered with
a simple gray surface. :)
3DTotal
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Now,
i wanted the place to have that
old, worn look, but still a place
someone would like to visit, so
the texturing was inportant to
give the place the right mood.
I´ve known about the 3D
Total Texture CD´s for some
time now, and have seen the great
results people have achieved thanks
to the excellent textures. Needless
to say, there is a great deal
to choose from!
After having spent some time browsing
through the CD´s, i had
no problem finding the right textures
for the image.
I
opened up Photoshop, and played
around with these 3. I combined
them, and got a wall texture,
with just the right amount of
scratches and cracks.

For
the bumpmap, i used the maps that
came with each texture.
