'3D Studio MAX'

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'Render Glass'
by João Felix


Hi everyone. My name is João and this is a complete tutorial about how I did this image. Hope you like it...


Model the geometry fo rbeing imported to real flow (3dsMax) :

Let’s start with a spline and then we will apply the lathe modifier.





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This is the geometry that is going to be imported to realflow. It’s very lowpoly but it contains the sufficient detail for a good simulation. Remember that more geometry, bigger calculation times…and that is very important.


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