'3D Studio MAX'

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'Panorama Exporter'
by Trevor Belmont


Now I’ll get some windows and doors from some other files I previously worked on. You can download objects like these from any 3D website or make them on your own.

Here is what we have so far.



To make the ceiling, we will simply clone the floor. Go to the front, right or left view of your model and select the floor object. Then press “shift” and drag the object up to where the ceiling should be, right above the top of the walls. Make sure you select “Copy” from the “Clone” window.





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If you select “Instance” then any change you make to the ceiling will automatically be made to the floor too.

We now have the house made. Next we will add a camera. It can be a “Free” or a “Target” camera. It’s pretty much the same in this example. We’ll pick a “Target” camera so that we can have better precision in aiming it. Go to the “Top” view, then to the “Create” tab. Pick “Cameras” then Object Type> Target. Click and drag in the viewport to locate the camera as shown.



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