'General'

 
'Old Man'
by Oskar Swierad and Kamil Makowski

Web: http://avenger.gc.pl

http://maqs.xt.pl



In this tutorial we will explain how we have created the artwork “Old man - Portrait”. At the beginning - modelling and unwrapping was done in Blender, detailing and rendering in Zbrush and some post production with Photoshop. You must be a bit familiar with these tools, the more advanced artists can do first and thelast part of this tutorial in different application. Ready? Let's start.

First add a plane and delete three verticles. Using the "Extrude" option create basic eyelids shape.


Now select all verticles, and extrude them. Then move single verticles to get a proper shape, repeat this action a few times to receive somethink like this.


At this point select the external edges and start modeling the rest of the face using "Extrude".