'Maya'

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"The process of modelling a character" by Carsten Lind

Page 6


31.

 
A rendering of the body and the head.


32.

 
Not much time to work on the character today, but I added some quick hands.

 

33.

 
Finally a step in the right direction!.. I have been cussing the texturing, it has been a real pain to paint on multiple texture files, aligning the textures etc., but a friend of mine, Chris Kniffen, has made a great tutorial on how to texture quite easily. Thanks Chris.

Look at his tutorial here.

I have deleted the PaintFX eye-brows and painted them on the model instead.

34.

 
The texture is comming along really nicely now. I have added some noise to the basic skin color and added a specular map.


The PaintFX hair has also been adjusted.