I
am modelling this character using
Maya 4. The sole purpose of making
this character is fun. At this
time, I dont really know where
it will all end, but lets see
how it evolves :)
This
is where the screenshorts start.
To
sum up what happend, then I
started by creating a poly cube,
turning it into a polyshape
by using the CPS toolbox MEL
script collection (can be downloaded
at www.highend3d.com).
I
am working on one half of the
model, and CPS automatically
makes a mirror copy of the head.
Constantly adding more polygones
and shaping the half head.
To
get an idea on how it works,
look at this
tutorial.
2.
The
head starting to get some character.
I pulled his back head up some,
and added some detail at the eyebrows.
I
added two black spheres as pupillars,
but they will probarbly change
when I start making the real
eyes.
3.
My
girlfriend told me to add a bowler
hat, and I made the nostrils and
tweaked the area around the eyes
a bit.
4.
Added
some quick surface color and made
some preliminary teeth.
5.
Here
I have given him some cheeks,
adjusted the upper lip quite a
bit and started giving the ears
some shape.
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6.
Still
doing alot of tweaking around
the ears and the lower jaw.
I also added the little creasing
under the nose.