'3D Studio MAX'

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'The Lantern'
by Hani Troudy


3: The background curtain was made with an extruded line with a noise and turbo smooth modifier applied



Texturing:  

I wanted the scene to be have an old feel to it, so that is why I have used dirt masks on every object and also I used some Vray materials.

The Lantern Material: A Vray material with Mix in the diffuse channel:


   

For the specular I used a gray scale bitmap in both highlight glossiness and reflection glossiness :



The Curtain Material: I also used a Vray material, mixed in the diffuse channel with low values in the highlight and reflection glossiness, about 0.5 or 0.3 :



Lighting And Rendering:

 

Lighting: For the lighting I used 3 Vray lights. The "1" marked Light is the main light, with 7.0 in the multiplier with a blue tint. The "2" marked Light and the last one have 1.0 multiplier with a white tint:





Aquarium



For the Flame I have used an Omni light with a 1.0 multiplier and a yellow tint with Vray shadows turned on:



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