'Maya'

 
'Car Modeling Using Nurbs Part 4' by Julian Sarmiento


30: Circular Fillet:



Now take Shape “a” and “c” and circular fillet them together.


31: Results after both Circular Fillets:



32: Delete Geometry:



We don’t need shape “c” anymore. Go ahead and delete it.

33: Trim:




Proceed to trim shape “a”.



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34: Detach Surface:



There is a small problem here we will need to fix. We need to select an isoparm and detach surface.

35: Results:



Page 6

Car Model Part 1
Car Model Part 4


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