'Maya'

 
'Car Modeling Using Nurbs Part 4' by Julian Sarmiento


18: Extrude:



Select the two curves we just created and extrude to make this shape. Note: Something to have in mind, extrude is base on curve direction. If your extrude is upside-down just change the curve direction and that will fix it.


19: Curves:



If we take a second look at our reference picture on step 1. We can see that we need to create an “L“ shape. Go ahead and draw the L shape, then duplicate the outcurve and scale, as it is show on the picture.

a = The L shape
b = The half circle


20: Extrude:



Select the two curves we just create and extrude to make this shape.

21: Loft:




Go back to our original shapes and loft them together.



Joan_of_Arc_eBook


22: Results:



After completing the 3 lofts your picture should look like this. Now that we have all the elements needed. We can move on to making our rims.

23: Duplicate:



Select the two-mayor lofts and duplicate. Hide them into a layer; we will need them later.

Page 4

Car Model Part 1
Car Model Part 4


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