Base on you surface origin go to Edit Nurbs- Extend Surface Options. And apply. Once again depending where your surface is facing you might need to change few things around to make it work.
51: Results After Extending Surface:
52: Circular Fillet:
Do a circular fillet between the plane and the extend surface.
53: Trim:
Trim the plane.
54: Trim:
Trim the extend surface.
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55: Results:
Run the round tool and change the transition to your preferences.
56: More Results:
Lets bring in the other 3 parts and see how it looks.
57: Adding Extra Detail:
At this point I decide to spend some time adding some extra detail into the car.
58: I am not using anything new for this extra detail:
At this point I decide to spend some time adding some extra detail into the car.
Here we have it, not bad. It’s amazing how a few things here and there can change the whole model and bring it to a new level.