'Maya'

 
'Car Modeling Using Nurbs Part 3 ' by Julian Sarmiento


50: Extend Surface:



Base on you surface origin go to Edit Nurbs- Extend Surface Options. And apply. Once again depending where your surface is facing you might need to change few things around to make it work.

51: Results After Extending Surface:



52: Circular Fillet:



Do a circular fillet between the plane and the extend surface.

53: Trim:




Trim the plane.

54: Trim:




Trim the extend surface.


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55: Results:



Run the round tool and change the transition to your preferences.

56: More Results:




Lets bring in the other 3 parts and see how it looks.

57: Adding Extra Detail:




At this point I decide to spend some time adding some extra detail into the car.

58: I am not using anything new for this extra detail:




At this point I decide to spend some time adding some extra detail into the car.


Here we have it, not bad. It’s amazing how a few things here and there can change the whole model and bring it to a new level.


Page 9

Car Model Part 1
Car Model Part 3


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