'Maya'

 
'Car Modeling Using Nurbs Part 3 ' by Julian Sarmiento


31: Results:



32: Repeat :



Repeat the same process to make one more.

33: Backlight:



Bring back the surface we created for our backlight .

34: Detach Surface:




Select the two isoparms that reach the end of the trunk surface and detach surface. DO NOT DELETE the other side of the geometry we will need it later.


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35: Results:



You should end up with something similar to this.

36: Circular Fillet:



Proceed to create the circular fillet.

Page 6

Car Model Part 1
Car Model Part 3


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