Loft the curves together, make sure you have a clean intersection between the two surfaces if it is needed move just a little the CV’s of the surface curve away from the surface.
36. Headlight Circular Fillet:
Proceed with the circular fillet.
37. Headlight Trim:
Trim the bumper. Remember if for some reason you are not getting the trim it could be because you fillet curves are not reaching the end of the surface. Take a second to make sure the curves are at the end of both surfaces
38. Headlight Trim:
Trim the headlights
39. Headlight Results:
Wow that was a little tricky but we did it and here are the results. Not bad.
3DTotal
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40. Front Details:
For this part, start with a nurbs sphere with an end sweep of 90 and scale and rotate to find the shape. After that do the fillet and trim.