'Maya'

 
'Car Modeling Using Nurbs Part 1' by Julian Sarmiento


13: Attach Surface Options



There are 7 variations to use with this tool and every variation will give us a different result. For this case we are going to use this settings, (Don’t forget to check Keep history if you want to keep your old geometry).

14: Attaching First Two Surfaces



is important to delete history after every time we attach two surfaces together that way we know we don’t have any extra information in our geometry


15: Attach Second Group of Surfaces



In this case if we look at picture 12 we can see we have 4 patches to work with so we start by attaching the two on top to the two on the bottom and finally attaching top and bottom together

16: Attach Both Groups of Surfaces



Finally we want to attach the front and back group together

17: Problem Area



sometimes we are going to face problems in areas because there are too many Isoparms too close. In this case creating a pinch damaging the surface



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18: Delete Hull



We can easily fix this problem just by selecting the row of CV's or the desired hull and just deleting them

Page 3

Car Model Part 1


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