40)
Leaving the Isolation Mode, this is what
we have:

41) Using the same steps above, create one
more cylinder in the center of the scene.

42) Select this two cylinders and enter
in the Isolation mode. Enter in the Polygon
subobject of the bigger cylinder and than
select this polygon:

43) Use Inset tool to create a new group
of polygons. Try to keep them near to the
second cylinder.

44) After using the Inset tool, 3ds max
will keep your preview selection, bevel
this selection with Bevel tool. Create a
hole, aplying to it a negative Height. Don't
forget to use Auto smooth button to smooth
this new polygons.

45) Next step, the third cylinder, create
it using the same steps explained above.

46) Now go to Isolation Mode with the last
two cylinders.

47) Convert the lower one to Editable Poly
and use Inset tool in the higher polygon
of it, just like the other cylinder.

48) With the same selection, move it up
in the Z axis.
