This
tutorial was created using 3D Studio
Max 5 but most of the techniques should
be possible in any 3D application.
The images in this tutorial are pretty
low quality and this was done intentionally
due to limited server space.
This tutorial assumes basic knowledge
of the 3D Studio Max interface and
certain basic terminology used in
3D computer graphics. Beginners may
still be able to use this tutorial
but it may prove somewhat difficult.
I am by no means an expert at this
stuff so I am sure that more experienced
modelers may have better, more efficient
techniques for doing some of the things
that I do in this tutorial.
All I can do is share my current pool
of knowledge with you and if you have
better ways to do things then by all
means, let me know.