'3D Studio MAX'

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"Making of Dead Twice" by Alessandro Lima


44. This is the model



45. More adjustments.



46. Select the red edges



47. And after go to the view where you can have a better visualization of the model, use Shift + drag mouse into maxillary. Collapse the vertex in prominence.


48. Organize the vertexes.



49. Make the selection and extrude into it.





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50. Unhide all elements. On image 141 we have a problem that we can fix: select the vertexes in prominence



51. Active "Soft Selection" and configure it as image 142. Move the vertexes into the Skull.


52. Work the vertexes of the skull too.

53. Don't worry if it seems confusing, hard work and much study you will understand the adjustments



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