'Cinema 4D'

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"Apple Pro Speaker Cinema4D Tutorial" by Martin "DerMattin" Ernst


Page 3


Part 03: The inner sphere of the plastic shell.

 

Step 8: Again the same procedure as before. We copy the bolean object but scale it down by 20%. Especially the smaller sphere some more so that we achieve a higher thickness. Shield and Body are blend out..

 

Step 9: This time around we create three spheres, as seen on the image. Again, like before, we choose a high amount of segments, to avoid "splinters".

From above.

The boolean will look like this.
Step 10: We place all objects in a null object and rotate everything around the z-axis by 25 degrees. We create another cube and cut it out of the sphere-boolean.


3D_environment


Looks like this.

 
Like this from above.
 
And like this in Gouroud-Shading.

We name this object "Inside".


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