Step
8: Again the same procedure
as before. We copy the bolean object
but scale it down by 20%. Especially
the smaller sphere some more so that
we achieve a higher thickness. Shield
and Body are blend out..
Step
9: This time
around we create three spheres, as seen
on the image. Again, like before, we choose
a high amount of segments, to avoid "splinters".
From
above.
The boolean will look like this.
Step
10: We place
all objects in a null object and rotate
everything around the z-axis by 25 degrees.
We
create another cube and cut it out of
the sphere-boolean.