'3D Studio MAX'

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'Afterburn Fireball'
by Michael Seidl




First of all you have to create a basic particle system.
Press "6" on your keyboard to get to the particle control and create a standard flow like you see on the picture below.


Now create a sphere on your viewport and right click on it, select properties and deselect renderable.


Now switch back to the particle view (press "6")
Set the following settings:.


Now its time to switch back to the viewport and create a force wind (settings for the force wind are, Strength = 0,3 and 0,6, Decay = 0, Turbulence = 0,02 , Frequency = 2,02 and finally scale to 0,35.





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add the sphere to your particle system (Position Object) and the force to your particle system (Force) like you see on the picture below.

position object.



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