'Project Overview'

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"The Building" by Ferenc Haraszti


5 - ah, the fryers! Now, these guys were a pain in the neck, because I'm not much into body modeling. I made these fellas quite some time ago, but did come handy, or what? Their heads were done with a free head designer script, which I got from www.scripspot.com, I think it was in the modeling section. There two different pigeons
in the scene: one with the spreading wings, the simple ones. They were also made with polygon modeling. Again, I kept them simple, and that's why they don't have eyes, legs and other less important parts. You see them from a distance, so no need for invisible details. By the end of the scene I ended up with 1.6 million polygons, so it's understandable that I want to keep everything as simple as possible.


6 -the grass was created with a free script, called Nature Painter. (This too can be downloaded from www.scripspot.com) What's great about this plugin is that you can make random grass with it, but
also random stones/pebbles. You need to be careful with it, because this can really increase your polygon count. This grass field added about 200 000 polygons to the scene.


7 - here is a closer look at the flowers. As you can see,I would NOT render them from close, they are soooo rough. But, just like the pigeons, they look good enough from a distance.





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8 - and we got to the end, pretty much. The picture was rendered with global illumination and this shot is just to show
that before I do a final render, I do a textureless GI render to make sure there are no bad, or damaged areas and all models are healthy. I used a single Direct light and used VRay shadows. I didn't use area shadows, since in a nice and sunny day most shadows are sharp and that's what looks natural. In VRay the skydome was turned on and I cranked up HSph's value to about 150 to get nice global illumination. In the Irradiance map section the both min and max rates were set to -1. And that's all, I hope this overview gave you an idea about how this picture was done.

Thanks for taking your time and to 3DTotal for the wonderful textures!

Ferenc J. Haraszti




Page 5
Making the scene

This image was created using a few of the hundreds of textures from the Total Texture CDs - very comprehensive texture collections priced with the hobbyist in mind. To see more examples, download free
samples and read full details follow this link







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