'Project Overview'

 
'Automaton'
by Kazuhiko Nakamura



Conception:


The idea of “Automaton” was born from the unique corporal images from anatomy models, crash test dummies, and mechanical dolls. I became deeply interested in the variable structure and antique mechanism of these bodies. Then, I hoped to add the pleasure of this variableness to the character I designed. In order to represent surreal images of stillness and motion symbolically, I produced the countenances before and after a change, in a symmetric composition, as if they were mirror images.


Modelling:


”Shade” was used for modeling. Most of the model configurations were produced with spline curves, and rendering was carried out with ”Callist” employed by Shade. I first produced each part, including the skull, eyes, nose, and mechanical parts, and assembled them in a balanced manner. In particular, rotation joints were incorporated into the eyelids, nose, head frame, and jaw, so that the countenance of the character can be freely changed later.






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